refactor(skills): Unified skill storage capability (#2613)

This commit is contained in:
Xun
2026-05-01 13:23:26 +08:00
committed by GitHub
parent eba3b9e18d
commit 1ad1420e31
29 changed files with 1031 additions and 968 deletions
@@ -4,7 +4,6 @@ from __future__ import annotations
import asyncio
import logging
import shutil
from typing import Any
from weakref import WeakValueDictionary
@@ -14,20 +13,10 @@ from langgraph.typing import ContextT
from deerflow.agents.lead_agent.prompt import refresh_skills_system_prompt_cache_async
from deerflow.agents.thread_state import ThreadState
from deerflow.mcp.tools import _make_sync_tool_wrapper
from deerflow.skills.manager import (
append_history,
atomic_write,
custom_skill_exists,
ensure_custom_skill_is_editable,
ensure_safe_support_path,
get_custom_skill_dir,
get_custom_skill_file,
public_skill_exists,
read_custom_skill_content,
validate_skill_markdown_content,
validate_skill_name,
)
from deerflow.skills.security_scanner import scan_skill_content
from deerflow.skills.storage import get_or_new_skill_storage
from deerflow.skills.storage.skill_storage import SkillStorage
from deerflow.skills.types import SKILL_MD_FILE
logger = logging.getLogger(__name__)
@@ -96,50 +85,50 @@ async def _skill_manage_impl(
replace: Replacement text for patch.
expected_count: Optional expected number of replacements for patch.
"""
name = validate_skill_name(name)
name = SkillStorage.validate_skill_name(name)
lock = _get_lock(name)
thread_id = _get_thread_id(runtime)
skill_storage = get_or_new_skill_storage()
async with lock:
if action == "create":
if await _to_thread(custom_skill_exists, name):
if await _to_thread(skill_storage.custom_skill_exists, name):
raise ValueError(f"Custom skill '{name}' already exists.")
if content is None:
raise ValueError("content is required for create.")
await _to_thread(validate_skill_markdown_content, name, content)
scan = await _scan_or_raise(content, executable=False, location=f"{name}/SKILL.md")
skill_file = await _to_thread(get_custom_skill_file, name)
await _to_thread(atomic_write, skill_file, content)
await _to_thread(skill_storage.validate_skill_markdown_content, name, content)
scan = await _scan_or_raise(content, executable=False, location=f"{name}/{SKILL_MD_FILE}")
await _to_thread(skill_storage.write_custom_skill, name, SKILL_MD_FILE, content)
await _to_thread(
append_history,
skill_storage.append_history,
name,
_history_record(action="create", file_path="SKILL.md", prev_content=None, new_content=content, thread_id=thread_id, scanner=scan),
_history_record(action="create", file_path=SKILL_MD_FILE, prev_content=None, new_content=content, thread_id=thread_id, scanner=scan),
)
await refresh_skills_system_prompt_cache_async()
return f"Created custom skill '{name}'."
if action == "edit":
await _to_thread(ensure_custom_skill_is_editable, name)
await _to_thread(skill_storage.ensure_custom_skill_is_editable, name)
if content is None:
raise ValueError("content is required for edit.")
await _to_thread(validate_skill_markdown_content, name, content)
scan = await _scan_or_raise(content, executable=False, location=f"{name}/SKILL.md")
skill_file = await _to_thread(get_custom_skill_file, name)
await _to_thread(skill_storage.validate_skill_markdown_content, name, content)
scan = await _scan_or_raise(content, executable=False, location=f"{name}/{SKILL_MD_FILE}")
skill_file = skill_storage.get_custom_skill_file(name)
prev_content = await _to_thread(skill_file.read_text, encoding="utf-8")
await _to_thread(atomic_write, skill_file, content)
await _to_thread(skill_storage.write_custom_skill, name, SKILL_MD_FILE, content)
await _to_thread(
append_history,
skill_storage.append_history,
name,
_history_record(action="edit", file_path="SKILL.md", prev_content=prev_content, new_content=content, thread_id=thread_id, scanner=scan),
_history_record(action="edit", file_path=SKILL_MD_FILE, prev_content=prev_content, new_content=content, thread_id=thread_id, scanner=scan),
)
await refresh_skills_system_prompt_cache_async()
return f"Updated custom skill '{name}'."
if action == "patch":
await _to_thread(ensure_custom_skill_is_editable, name)
await _to_thread(skill_storage.ensure_custom_skill_is_editable, name)
if find is None or replace is None:
raise ValueError("find and replace are required for patch.")
skill_file = await _to_thread(get_custom_skill_file, name)
skill_file = skill_storage.get_custom_skill_file(name)
prev_content = await _to_thread(skill_file.read_text, encoding="utf-8")
occurrences = prev_content.count(find)
if occurrences == 0:
@@ -148,64 +137,67 @@ async def _skill_manage_impl(
raise ValueError(f"Expected {expected_count} replacements but found {occurrences}.")
replacement_count = expected_count if expected_count is not None else 1
new_content = prev_content.replace(find, replace, replacement_count)
await _to_thread(validate_skill_markdown_content, name, new_content)
scan = await _scan_or_raise(new_content, executable=False, location=f"{name}/SKILL.md")
await _to_thread(atomic_write, skill_file, new_content)
await _to_thread(skill_storage.validate_skill_markdown_content, name, new_content)
scan = await _scan_or_raise(new_content, executable=False, location=f"{name}/{SKILL_MD_FILE}")
await _to_thread(skill_storage.write_custom_skill, name, SKILL_MD_FILE, new_content)
await _to_thread(
append_history,
skill_storage.append_history,
name,
_history_record(action="patch", file_path="SKILL.md", prev_content=prev_content, new_content=new_content, thread_id=thread_id, scanner=scan),
_history_record(action="patch", file_path=SKILL_MD_FILE, prev_content=prev_content, new_content=new_content, thread_id=thread_id, scanner=scan),
)
await refresh_skills_system_prompt_cache_async()
return f"Patched custom skill '{name}' ({replacement_count} replacement(s) applied, {occurrences} match(es) found)."
if action == "delete":
await _to_thread(ensure_custom_skill_is_editable, name)
skill_dir = await _to_thread(get_custom_skill_dir, name)
prev_content = await _to_thread(read_custom_skill_content, name)
await _to_thread(
append_history,
skill_storage.delete_custom_skill,
name,
_history_record(action="delete", file_path="SKILL.md", prev_content=prev_content, new_content=None, thread_id=thread_id, scanner={"decision": "allow", "reason": "Deletion requested."}),
history_meta=_history_record(
action="delete",
file_path=SKILL_MD_FILE,
prev_content=None,
new_content=None,
thread_id=thread_id,
scanner={"decision": "allow", "reason": "Deletion requested."},
),
)
await _to_thread(shutil.rmtree, skill_dir)
await refresh_skills_system_prompt_cache_async()
return f"Deleted custom skill '{name}'."
if action == "write_file":
await _to_thread(ensure_custom_skill_is_editable, name)
await _to_thread(skill_storage.ensure_custom_skill_is_editable, name)
if path is None or content is None:
raise ValueError("path and content are required for write_file.")
target = await _to_thread(ensure_safe_support_path, name, path)
target = await _to_thread(skill_storage.ensure_safe_support_path, name, path)
exists = await _to_thread(target.exists)
prev_content = await _to_thread(target.read_text, encoding="utf-8") if exists else None
executable = "scripts/" in path or path.startswith("scripts/")
scan = await _scan_or_raise(content, executable=executable, location=f"{name}/{path}")
await _to_thread(atomic_write, target, content)
await _to_thread(skill_storage.write_custom_skill, name, path, content)
await _to_thread(
append_history,
skill_storage.append_history,
name,
_history_record(action="write_file", file_path=path, prev_content=prev_content, new_content=content, thread_id=thread_id, scanner=scan),
)
return f"Wrote '{path}' for custom skill '{name}'."
if action == "remove_file":
await _to_thread(ensure_custom_skill_is_editable, name)
await _to_thread(skill_storage.ensure_custom_skill_is_editable, name)
if path is None:
raise ValueError("path is required for remove_file.")
target = await _to_thread(ensure_safe_support_path, name, path)
target = await _to_thread(skill_storage.ensure_safe_support_path, name, path)
if not await _to_thread(target.exists):
raise FileNotFoundError(f"Supporting file '{path}' not found for skill '{name}'.")
prev_content = await _to_thread(target.read_text, encoding="utf-8")
await _to_thread(target.unlink)
await _to_thread(
append_history,
skill_storage.append_history,
name,
_history_record(action="remove_file", file_path=path, prev_content=prev_content, new_content=None, thread_id=thread_id, scanner={"decision": "allow", "reason": "Deletion requested."}),
)
return f"Removed '{path}' from custom skill '{name}'."
if await _to_thread(public_skill_exists, name):
if await _to_thread(skill_storage.public_skill_exists, name):
raise ValueError(f"'{name}' is a built-in skill. To customise it, create a new skill with the same name under skills/custom/.")
raise ValueError(f"Unsupported action '{action}'.")