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feat(subagents): support per-subagent skill loading and custom subagent types (#2253)
* feat(subagents): support per-subagent skill loading and custom subagent types (#2230) Add per-subagent skill configuration and custom subagent type registration, aligned with Codex's role-based config layering and per-session skill injection. Backend: - SubagentConfig gains `skills` field (None=all, []=none, list=whitelist) - New CustomSubagentConfig for user-defined subagent types in config.yaml - SubagentsAppConfig gains `custom_agents` section and `get_skills_for()` - Registry resolves custom agents with three-layer config precedence - SubagentExecutor loads skills per-session as conversation items (Codex pattern) - task_tool no longer appends skills to system_prompt - Lead agent system prompt dynamically lists all registered subagent types - setup_agent tool accepts optional skills parameter - Gateway agents API transparently passes skills in CRUD operations Frontend: - Agent/CreateAgentRequest/UpdateAgentRequest types include skills field - Agent card displays skills as badges alongside tool_groups Config: - config.example.yaml documents custom_agents and per-agent skills override Tests: - 40 new tests covering all skill config, custom agents, and registry logic - Existing tests updated for new get_skills_prompt_section signature Closes #2230 * fix: address review feedback on skills PR - Remove stale get_skills_prompt_section monkeypatches from test_task_tool_core_logic.py (task_tool no longer imports this function after skill injection moved to executor) - Add key prefixes (tg:/sk:) to agent-card badges to prevent React key collisions between tool_groups and skills * fix(ci): resolve lint and test failures - Format agent-card.tsx with prettier (lint-frontend) - Remove stale "Skills Appendix" system_prompt assertion — skills are now loaded per-session by SubagentExecutor, not appended to system_prompt * fix(ci): sort imports in test_subagent_skills_config.py (ruff I001) * fix(ci): use nullish coalescing in agent-card badge condition (eslint) * fix: address review feedback on skills PR - Use model_fields_set in AgentUpdateRequest to distinguish "field omitted" from "explicitly set to null" — fixes skills=None ambiguity where None means "inherit all" but was treated as "don't change" - Move lazy import of get_subagent_config outside loop in _build_available_subagents_description to avoid repeated import overhead --------- Co-authored-by: Willem Jiang <willem.jiang@gmail.com>
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@@ -17,12 +17,14 @@ def setup_agent(
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soul: str,
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description: str,
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runtime: ToolRuntime,
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skills: list[str] | None = None,
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) -> Command:
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"""Setup the custom DeerFlow agent.
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Args:
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soul: Full SOUL.md content defining the agent's personality and behavior.
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description: One-line description of what the agent does.
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skills: Optional list of skill names this agent should use. None means use all enabled skills, empty list means no skills.
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"""
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agent_name: str | None = runtime.context.get("agent_name") if runtime.context else None
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@@ -41,6 +43,8 @@ def setup_agent(
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config_data: dict = {"name": agent_name}
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if description:
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config_data["description"] = description
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if skills is not None:
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config_data["skills"] = skills
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config_file = agent_dir / "config.yaml"
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with open(config_file, "w", encoding="utf-8") as f:
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