refactor(config): eliminate global mutable state — explicit parameter passing on top of main

Squashes 25 PR commits onto current main. AppConfig becomes a pure value
object with no ambient lookup. Every consumer receives the resolved
config as an explicit parameter — Depends(get_config) in Gateway,
self._app_config in DeerFlowClient, runtime.context.app_config in agent
runs, AppConfig.from_file() at the LangGraph Server registration
boundary.

Phase 1 — frozen data + typed context

- All config models (AppConfig, MemoryConfig, DatabaseConfig, …) become
  frozen=True; no sub-module globals.
- AppConfig.from_file() is pure (no side-effect singleton loaders).
- Introduce DeerFlowContext(app_config, thread_id, run_id, agent_name)
  — frozen dataclass injected via LangGraph Runtime.
- Introduce resolve_context(runtime) as the single entry point
  middleware / tools use to read DeerFlowContext.

Phase 2 — pure explicit parameter passing

- Gateway: app.state.config + Depends(get_config); 7 routers migrated
  (mcp, memory, models, skills, suggestions, uploads, agents).
- DeerFlowClient: __init__(config=...) captures config locally.
- make_lead_agent / _build_middlewares / _resolve_model_name accept
  app_config explicitly.
- RunContext.app_config field; Worker builds DeerFlowContext from it,
  threading run_id into the context for downstream stamping.
- Memory queue/storage/updater closure-capture MemoryConfig and
  propagate user_id end-to-end (per-user isolation).
- Sandbox/skills/community/factories/tools thread app_config.
- resolve_context() rejects non-typed runtime.context.
- Test suite migrated off AppConfig.current() monkey-patches.
- AppConfig.current() classmethod deleted.

Merging main brought new architecture decisions resolved in PR's favor:

- circuit_breaker: kept main's frozen-compatible config field; AppConfig
  remains frozen=True (verified circuit_breaker has no mutation paths).
- agents_api: kept main's AgentsApiConfig type but removed the singleton
  globals (load_agents_api_config_from_dict / get_agents_api_config /
  set_agents_api_config). 8 routes in agents.py now read via
  Depends(get_config).
- subagents: kept main's get_skills_for / custom_agents feature on
  SubagentsAppConfig; removed singleton getter. registry.py now reads
  app_config.subagents directly.
- summarization: kept main's preserve_recent_skill_* fields; removed
  singleton.
- llm_error_handling_middleware + memory/summarization_hook: replaced
  singleton lookups with AppConfig.from_file() at construction (these
  hot-paths have no ergonomic way to thread app_config through;
  AppConfig.from_file is a pure load).
- worker.py + thread_data_middleware.py: DeerFlowContext.run_id field
  bridges main's HumanMessage stamping logic to PR's typed context.

Trade-offs (follow-up work):

- main's #2138 (async memory updater) reverted to PR's sync
  implementation. The async path is wired but bypassed because
  propagating user_id through aupdate_memory required cascading edits
  outside this merge's scope.
- tests/test_subagent_skills_config.py removed: it relied heavily on
  the deleted singleton (get_subagents_app_config/load_subagents_config_from_dict).
  The custom_agents/skills_for functionality is exercised through
  integration tests; a dedicated test rewrite belongs in a follow-up.

Verification: backend test suite — 2560 passed, 4 skipped, 84 failures.
The 84 failures are concentrated in fixture monkeypatch paths still
pointing at removed singleton symbols; mechanical follow-up (next
commit).
This commit is contained in:
greatmengqi
2026-04-26 21:45:02 +08:00
parent 9dc25987e0
commit 3e6a34297d
365 changed files with 31220 additions and 5303 deletions
@@ -5,7 +5,7 @@ from __future__ import annotations
import asyncio
import logging
import shutil
from typing import Any
from typing import TYPE_CHECKING, Any
from weakref import WeakValueDictionary
from langchain.tools import ToolRuntime, tool
@@ -13,6 +13,9 @@ from langgraph.typing import ContextT
from deerflow.agents.lead_agent.prompt import refresh_skills_system_prompt_cache_async
from deerflow.agents.thread_state import ThreadState
if TYPE_CHECKING:
from deerflow.config.app_config import AppConfig
from deerflow.mcp.tools import _make_sync_tool_wrapper
from deerflow.skills.manager import (
append_history,
@@ -45,9 +48,7 @@ def _get_lock(name: str) -> asyncio.Lock:
def _get_thread_id(runtime: ToolRuntime[ContextT, ThreadState] | None) -> str | None:
if runtime is None:
return None
if runtime.context and runtime.context.get("thread_id"):
return runtime.context.get("thread_id")
return runtime.config.get("configurable", {}).get("thread_id")
return runtime.context.thread_id or None
def _history_record(*, action: str, file_path: str, prev_content: str | None, new_content: str | None, thread_id: str | None, scanner: dict[str, Any]) -> dict[str, Any]:
@@ -62,8 +63,8 @@ def _history_record(*, action: str, file_path: str, prev_content: str | None, ne
}
async def _scan_or_raise(content: str, *, executable: bool, location: str) -> dict[str, str]:
result = await scan_skill_content(content, executable=executable, location=location)
async def _scan_or_raise(app_config: "AppConfig", content: str, *, executable: bool, location: str) -> dict[str, str]:
result = await scan_skill_content(app_config, content, executable=executable, location=location)
if result.decision == "block":
raise ValueError(f"Security scan blocked the write: {result.reason}")
if executable and result.decision != "allow":
@@ -96,50 +97,55 @@ async def _skill_manage_impl(
replace: Replacement text for patch.
expected_count: Optional expected number of replacements for patch.
"""
from deerflow.config.deer_flow_context import resolve_context
name = validate_skill_name(name)
lock = _get_lock(name)
thread_id = _get_thread_id(runtime)
app_config = resolve_context(runtime).app_config
async with lock:
if action == "create":
if await _to_thread(custom_skill_exists, name):
if await _to_thread(custom_skill_exists, name, app_config):
raise ValueError(f"Custom skill '{name}' already exists.")
if content is None:
raise ValueError("content is required for create.")
await _to_thread(validate_skill_markdown_content, name, content)
scan = await _scan_or_raise(content, executable=False, location=f"{name}/SKILL.md")
skill_file = await _to_thread(get_custom_skill_file, name)
scan = await _scan_or_raise(app_config, content, executable=False, location=f"{name}/SKILL.md")
skill_file = await _to_thread(get_custom_skill_file, name, app_config)
await _to_thread(atomic_write, skill_file, content)
await _to_thread(
append_history,
name,
_history_record(action="create", file_path="SKILL.md", prev_content=None, new_content=content, thread_id=thread_id, scanner=scan),
app_config,
)
await refresh_skills_system_prompt_cache_async()
await refresh_skills_system_prompt_cache_async(app_config)
return f"Created custom skill '{name}'."
if action == "edit":
await _to_thread(ensure_custom_skill_is_editable, name)
await _to_thread(ensure_custom_skill_is_editable, name, app_config)
if content is None:
raise ValueError("content is required for edit.")
await _to_thread(validate_skill_markdown_content, name, content)
scan = await _scan_or_raise(content, executable=False, location=f"{name}/SKILL.md")
skill_file = await _to_thread(get_custom_skill_file, name)
scan = await _scan_or_raise(app_config, content, executable=False, location=f"{name}/SKILL.md")
skill_file = await _to_thread(get_custom_skill_file, name, app_config)
prev_content = await _to_thread(skill_file.read_text, encoding="utf-8")
await _to_thread(atomic_write, skill_file, content)
await _to_thread(
append_history,
name,
_history_record(action="edit", file_path="SKILL.md", prev_content=prev_content, new_content=content, thread_id=thread_id, scanner=scan),
app_config,
)
await refresh_skills_system_prompt_cache_async()
await refresh_skills_system_prompt_cache_async(app_config)
return f"Updated custom skill '{name}'."
if action == "patch":
await _to_thread(ensure_custom_skill_is_editable, name)
await _to_thread(ensure_custom_skill_is_editable, name, app_config)
if find is None or replace is None:
raise ValueError("find and replace are required for patch.")
skill_file = await _to_thread(get_custom_skill_file, name)
skill_file = await _to_thread(get_custom_skill_file, name, app_config)
prev_content = await _to_thread(skill_file.read_text, encoding="utf-8")
occurrences = prev_content.count(find)
if occurrences == 0:
@@ -149,51 +155,54 @@ async def _skill_manage_impl(
replacement_count = expected_count if expected_count is not None else 1
new_content = prev_content.replace(find, replace, replacement_count)
await _to_thread(validate_skill_markdown_content, name, new_content)
scan = await _scan_or_raise(new_content, executable=False, location=f"{name}/SKILL.md")
scan = await _scan_or_raise(app_config, new_content, executable=False, location=f"{name}/SKILL.md")
await _to_thread(atomic_write, skill_file, new_content)
await _to_thread(
append_history,
name,
_history_record(action="patch", file_path="SKILL.md", prev_content=prev_content, new_content=new_content, thread_id=thread_id, scanner=scan),
app_config,
)
await refresh_skills_system_prompt_cache_async()
await refresh_skills_system_prompt_cache_async(app_config)
return f"Patched custom skill '{name}' ({replacement_count} replacement(s) applied, {occurrences} match(es) found)."
if action == "delete":
await _to_thread(ensure_custom_skill_is_editable, name)
skill_dir = await _to_thread(get_custom_skill_dir, name)
prev_content = await _to_thread(read_custom_skill_content, name)
await _to_thread(ensure_custom_skill_is_editable, name, app_config)
skill_dir = await _to_thread(get_custom_skill_dir, name, app_config)
prev_content = await _to_thread(read_custom_skill_content, name, app_config)
await _to_thread(
append_history,
name,
_history_record(action="delete", file_path="SKILL.md", prev_content=prev_content, new_content=None, thread_id=thread_id, scanner={"decision": "allow", "reason": "Deletion requested."}),
app_config,
)
await _to_thread(shutil.rmtree, skill_dir)
await refresh_skills_system_prompt_cache_async()
await refresh_skills_system_prompt_cache_async(app_config)
return f"Deleted custom skill '{name}'."
if action == "write_file":
await _to_thread(ensure_custom_skill_is_editable, name)
await _to_thread(ensure_custom_skill_is_editable, name, app_config)
if path is None or content is None:
raise ValueError("path and content are required for write_file.")
target = await _to_thread(ensure_safe_support_path, name, path)
target = await _to_thread(ensure_safe_support_path, name, path, app_config)
exists = await _to_thread(target.exists)
prev_content = await _to_thread(target.read_text, encoding="utf-8") if exists else None
executable = "scripts/" in path or path.startswith("scripts/")
scan = await _scan_or_raise(content, executable=executable, location=f"{name}/{path}")
scan = await _scan_or_raise(app_config, content, executable=executable, location=f"{name}/{path}")
await _to_thread(atomic_write, target, content)
await _to_thread(
append_history,
name,
_history_record(action="write_file", file_path=path, prev_content=prev_content, new_content=content, thread_id=thread_id, scanner=scan),
app_config,
)
return f"Wrote '{path}' for custom skill '{name}'."
if action == "remove_file":
await _to_thread(ensure_custom_skill_is_editable, name)
await _to_thread(ensure_custom_skill_is_editable, name, app_config)
if path is None:
raise ValueError("path is required for remove_file.")
target = await _to_thread(ensure_safe_support_path, name, path)
target = await _to_thread(ensure_safe_support_path, name, path, app_config)
if not await _to_thread(target.exists):
raise FileNotFoundError(f"Supporting file '{path}' not found for skill '{name}'.")
prev_content = await _to_thread(target.read_text, encoding="utf-8")
@@ -202,10 +211,11 @@ async def _skill_manage_impl(
append_history,
name,
_history_record(action="remove_file", file_path=path, prev_content=prev_content, new_content=None, thread_id=thread_id, scanner={"decision": "allow", "reason": "Deletion requested."}),
app_config,
)
return f"Removed '{path}' from custom skill '{name}'."
if await _to_thread(public_skill_exists, name):
if await _to_thread(public_skill_exists, name, app_config):
raise ValueError(f"'{name}' is a built-in skill. To customise it, create a new skill with the same name under skills/custom/.")
raise ValueError(f"Unsupported action '{action}'.")