mirror of
https://github.com/ikawrakow/ik_llama.cpp.git
synced 2026-07-20 09:45:35 +00:00
Remove deprecated Kompute (Vulkan compute) backend (#2097)
* Remove broken kompute submodule (ghost - nulled config, corrupted tracking)
The kompute submodule at ggml/src/kompute had its .git/modules/kompute/config
completely zeroed out (null bytes). The submodule was non-functional and is
not used in this fork. Removed:
- .gitmodules entry
- .git/config [submodule kompute] section
- .git/modules/kompute directory
- ggml/src/kompute working tree
* Extensive removal of all Kompute code and references
Removed the entire Kompute Vulkan compute backend which was
unmaintained and superseded by the Vulkan backend:
Files deleted:
- ggml/src/ggml-kompute.cpp (Vulkan compute backend implementation)
- ggml/include/ggml-kompute.h (header)
- ggml/src/kompute-shaders/ (34 SPIR-V shader source files)
Build system:
- ggml/CMakeLists.txt: removed GGML_KOMPUTE option
- ggml/src/CMakeLists.txt: removed compile_shader function, submodule
add, shader compilation, stamp targets, and all KOMPUTE source refs
- CMakeLists.txt: removed LLAMA_KOMPUTE deprecation alias
Source code:
- ggml/src/ggml-backend.cpp: removed kompute reg decl and call
- ggml/include/ggml.h: removed ggml_cpu_has_kompute() declaration
- ggml/src/ggml.c: removed ggml_cpu_has_kompute() implementation
and its reference in ggml_cpu_has_gpublas()
- src/llama.cpp: removed #include, backend init, buffer type, model
loading guard, and GPU offload check for Kompute
- src/llama-model-loader.cpp: removed kompute include
- common/common.cpp: removed cpu_has_kompute print
- tests/test-c.c: removed kompute include guard
- examples/llama-bench/llama-bench.cpp: removed kompute member,
construction, field serialization, and display string
- scripts/compare-llama-bench.py: removed kompute from key props,
bool props, and pretty names
- scripts/sync-ggml.sh: removed kompute file copy lines
- scripts/sync-ggml-am.sh: removed kompute path mappings
Git submodule:
- .gitmodules: removed kompute entry
- .git/config: removed [submodule kompute] section
- .git/modules/kompute: removed
- ggml/src/kompute: removed (working tree)
This commit is contained in:
+1
-3
@@ -1,3 +1 @@
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[submodule "kompute"]
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path = ggml/src/kompute
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url = https://github.com/nomic-ai/kompute.git
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@@ -113,7 +113,6 @@ endfunction()
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llama_option_depr(FATAL_ERROR LLAMA_CUBLAS GGML_CUDA)
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llama_option_depr(WARNING LLAMA_CUDA GGML_CUDA)
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llama_option_depr(WARNING LLAMA_KOMPUTE GGML_KOMPUTE)
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llama_option_depr(WARNING LLAMA_METAL GGML_METAL)
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llama_option_depr(WARNING LLAMA_METAL_EMBED_LIBRARY GGML_METAL_EMBED_LIBRARY)
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llama_option_depr(WARNING LLAMA_NATIVE GGML_NATIVE)
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@@ -5166,7 +5166,6 @@ void yaml_dump_non_result_info(FILE * stream, const gpt_params & params, const l
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fprintf(stream, "cpu_has_avx512_vnni: %s\n", ggml_cpu_has_avx512_vnni() ? "true" : "false");
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fprintf(stream, "cpu_has_cuda: %s\n", ggml_cpu_has_cuda() ? "true" : "false");
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fprintf(stream, "cpu_has_vulkan: %s\n", ggml_cpu_has_vulkan() ? "true" : "false");
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fprintf(stream, "cpu_has_kompute: %s\n", ggml_cpu_has_kompute() ? "true" : "false");
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fprintf(stream, "cpu_has_fma: %s\n", ggml_cpu_has_fma() ? "true" : "false");
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fprintf(stream, "cpu_has_gpublas: %s\n", ggml_cpu_has_gpublas() ? "true" : "false");
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fprintf(stream, "cpu_has_neon: %s\n", ggml_cpu_has_neon() ? "true" : "false");
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@@ -1288,7 +1288,6 @@ struct test {
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static const int build_number;
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static const bool cuda;
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static const bool vulkan;
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static const bool kompute;
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static const bool metal;
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static const bool sycl;
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static const bool gpu_blas;
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@@ -1454,9 +1453,6 @@ struct test {
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if (vulkan) {
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return "Vulkan";
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}
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if (kompute) {
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return "Kompute";
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}
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if (metal) {
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return "Metal";
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}
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@@ -1484,7 +1480,7 @@ struct test {
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field == "avg_ns" || field == "stddev_ns" || field == "max_gpu") {
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return INT;
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}
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if (field == "cuda" || field == "vulkan" || field == "kompute" || field == "metal" ||
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if (field == "cuda" || field == "vulkan" || field == "metal" ||
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field == "gpu_blas" || field == "blas" || field == "sycl" || field == "no_kv_offload" ||
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field == "flash_attn" || field == "use_mmap" || field == "embeddings" || field == "repack" || field == "use_thp" ||
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field == "fused_moe" || field == "grouped_er" || field == "no_fused_up_gate" || field == "no_ooae" || field == "mqkv" ||
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@@ -1521,7 +1517,7 @@ struct test {
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bool is_gen = n_gen > 0;
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std::vector<std::string> values = {
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build_commit, std::to_string(build_number),
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std::to_string(cuda), std::to_string(vulkan), std::to_string(kompute),
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std::to_string(cuda), std::to_string(vulkan),
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std::to_string(metal), std::to_string(sycl), std::to_string(has_rpc), std::to_string(gpu_blas), std::to_string(blas),
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cpu_info, gpu_info,
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model_filename, model_type, std::to_string(model_size), std::to_string(model_n_params),
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@@ -1546,7 +1542,7 @@ struct test {
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static const std::vector<std::string> & get_fields() {
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static const std::vector<std::string> fields = {
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"build_commit", "build_number",
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"cuda", "vulkan", "kompute", "metal", "sycl", "rpc", "gpu_blas", "blas",
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"cuda", "vulkan", "metal", "sycl", "rpc", "gpu_blas", "blas",
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"cpu_info", "gpu_info",
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"model_filename", "model_type", "model_size", "model_n_params",
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"n_batch", "n_ubatch",
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@@ -1576,7 +1572,6 @@ const std::string test::build_commit = LLAMA_COMMIT;
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const int test::build_number = LLAMA_BUILD_NUMBER;
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const bool test::cuda = !!ggml_cpu_has_cuda();
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const bool test::vulkan = !!ggml_cpu_has_vulkan();
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const bool test::kompute = !!ggml_cpu_has_kompute();
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const bool test::metal = !!ggml_cpu_has_metal();
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const bool test::gpu_blas = !!ggml_cpu_has_gpublas();
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const bool test::blas = !!ggml_cpu_has_blas();
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@@ -154,7 +154,6 @@ option(GGML_VULKAN_NO_COOPMAT "ggml: don't use Vulkan coopmat even
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option(GGML_VULKAN_NO_COOPMAT2 "ggml: don't use Vulkan coopmat2 even if supported" OFF)
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option(GGML_VULKAN_NO_BF16 "ggml: don't use Vulkan bf16 even if supported" OFF)
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option(GGML_VULKAN_NO_INT_DOT "ggml: don't use Vulkan integer dot even if supported" OFF)
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option(GGML_KOMPUTE "ggml: use Kompute" OFF)
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option(GGML_METAL "ggml: use Metal" ${GGML_METAL_DEFAULT})
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option(GGML_METAL_NDEBUG "ggml: disable Metal debugging" OFF)
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option(GGML_METAL_SHADER_DEBUG "ggml: compile Metal with -fno-fast-math" OFF)
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@@ -221,7 +220,6 @@ set(GGML_PUBLIC_HEADERS
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include/ggml-cann.h
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include/ggml-cuda.h
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include/ggml.h
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include/ggml-kompute.h
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include/ggml-metal.h
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include/ggml-rpc.h
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include/ggml-sycl.h
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@@ -1,46 +0,0 @@
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#pragma once
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#include "ggml.h"
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#include "ggml-backend.h"
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ggml_vk_device {
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int index;
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int type; // same as VkPhysicalDeviceType
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size_t heapSize;
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const char * name;
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const char * vendor;
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int subgroupSize;
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uint64_t bufferAlignment;
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uint64_t maxAlloc;
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};
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struct ggml_vk_device * ggml_vk_available_devices(size_t memoryRequired, size_t * count);
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bool ggml_vk_get_device(struct ggml_vk_device * device, size_t memoryRequired, const char * name);
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bool ggml_vk_has_vulkan(void);
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bool ggml_vk_has_device(void);
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struct ggml_vk_device ggml_vk_current_device(void);
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//
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// backend API
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//
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// forward declaration
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typedef struct ggml_backend * ggml_backend_t;
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GGML_API ggml_backend_t ggml_backend_kompute_init(int device);
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GGML_API bool ggml_backend_is_kompute(ggml_backend_t backend);
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GGML_API ggml_backend_buffer_type_t ggml_backend_kompute_buffer_type(int device);
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#ifdef __cplusplus
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}
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#endif
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@@ -3135,7 +3135,6 @@ extern "C" {
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GGML_API int ggml_cpu_has_blas (void);
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GGML_API int ggml_cpu_has_cuda (void);
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GGML_API int ggml_cpu_has_vulkan (void);
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GGML_API int ggml_cpu_has_kompute (void);
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GGML_API int ggml_cpu_has_gpublas (void);
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GGML_API int ggml_cpu_has_sse3 (void);
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GGML_API int ggml_cpu_has_ssse3 (void);
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@@ -778,165 +778,7 @@ if (GGML_VULKAN)
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endif()
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endif()
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if (GGML_KOMPUTE)
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add_compile_definitions(VULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1)
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find_package(Vulkan COMPONENTS glslc REQUIRED)
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find_program(glslc_executable NAMES glslc HINTS Vulkan::glslc)
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if (NOT glslc_executable)
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message(FATAL_ERROR "glslc not found")
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endif()
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function(compile_shader)
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set(options)
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set(oneValueArgs)
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set(multiValueArgs SOURCES)
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cmake_parse_arguments(compile_shader "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
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foreach(source ${compile_shader_SOURCES})
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get_filename_component(filename ${source} NAME)
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set(spv_file ${filename}.spv)
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add_custom_command(
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OUTPUT ${spv_file}
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DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/${source}
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${CMAKE_CURRENT_SOURCE_DIR}/kompute-shaders/common.comp
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${CMAKE_CURRENT_SOURCE_DIR}/kompute-shaders/op_getrows.comp
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${CMAKE_CURRENT_SOURCE_DIR}/kompute-shaders/op_mul_mv_q_n_pre.comp
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${CMAKE_CURRENT_SOURCE_DIR}/kompute-shaders/op_mul_mv_q_n.comp
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COMMAND ${glslc_executable} --target-env=vulkan1.2 -o ${spv_file} ${CMAKE_CURRENT_SOURCE_DIR}/${source}
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COMMENT "Compiling ${source} to ${spv_file}"
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)
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get_filename_component(RAW_FILE_NAME ${spv_file} NAME)
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set(FILE_NAME "shader${RAW_FILE_NAME}")
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string(REPLACE ".comp.spv" ".h" HEADER_FILE ${FILE_NAME})
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string(TOUPPER ${HEADER_FILE} HEADER_FILE_DEFINE)
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string(REPLACE "." "_" HEADER_FILE_DEFINE "${HEADER_FILE_DEFINE}")
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set(OUTPUT_HEADER_FILE "${HEADER_FILE}")
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message(STATUS "${HEADER_FILE} generating ${HEADER_FILE_DEFINE}")
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if(CMAKE_GENERATOR MATCHES "Visual Studio")
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add_custom_command(
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OUTPUT ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo "/*THIS FILE HAS BEEN AUTOMATICALLY GENERATED - DO NOT EDIT*/" > ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo \"\#ifndef ${HEADER_FILE_DEFINE}\" >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo \"\#define ${HEADER_FILE_DEFINE}\" >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo "namespace kp {" >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo "namespace shader_data {" >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_BINARY_DIR}/bin/$<CONFIG>/xxd -i ${RAW_FILE_NAME} >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo "}}" >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo \"\#endif // define ${HEADER_FILE_DEFINE}\" >> ${OUTPUT_HEADER_FILE}
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DEPENDS ${spv_file} xxd
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COMMENT "Converting to hpp: ${FILE_NAME} ${CMAKE_BINARY_DIR}/bin/$<CONFIG>/xxd"
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)
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else()
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add_custom_command(
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OUTPUT ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo "/*THIS FILE HAS BEEN AUTOMATICALLY GENERATED - DO NOT EDIT*/" > ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo \"\#ifndef ${HEADER_FILE_DEFINE}\" >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo \"\#define ${HEADER_FILE_DEFINE}\" >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo "namespace kp {" >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo "namespace shader_data {" >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_BINARY_DIR}/bin/xxd -i ${RAW_FILE_NAME} >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo "}}" >> ${OUTPUT_HEADER_FILE}
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COMMAND ${CMAKE_COMMAND} -E echo \"\#endif // define ${HEADER_FILE_DEFINE}\" >> ${OUTPUT_HEADER_FILE}
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DEPENDS ${spv_file} xxd
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COMMENT "Converting to hpp: ${FILE_NAME} ${CMAKE_BINARY_DIR}/bin/xxd"
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)
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endif()
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endforeach()
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endfunction()
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if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/kompute/CMakeLists.txt")
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message(STATUS "Kompute found")
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set(KOMPUTE_OPT_LOG_LEVEL Error CACHE STRING "Kompute log level")
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add_subdirectory(kompute)
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# Compile our shaders
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compile_shader(SOURCES
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kompute-shaders/op_scale.comp
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kompute-shaders/op_scale_8.comp
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kompute-shaders/op_add.comp
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kompute-shaders/op_addrow.comp
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kompute-shaders/op_mul.comp
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kompute-shaders/op_silu.comp
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kompute-shaders/op_relu.comp
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kompute-shaders/op_gelu.comp
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kompute-shaders/op_softmax.comp
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kompute-shaders/op_norm.comp
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kompute-shaders/op_rmsnorm.comp
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kompute-shaders/op_diagmask.comp
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kompute-shaders/op_mul_mat_mat_f32.comp
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kompute-shaders/op_mul_mat_f16.comp
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kompute-shaders/op_mul_mat_q8_0.comp
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kompute-shaders/op_mul_mat_q4_0.comp
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kompute-shaders/op_mul_mat_q4_1.comp
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kompute-shaders/op_mul_mat_q6_k.comp
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kompute-shaders/op_getrows_f32.comp
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kompute-shaders/op_getrows_f16.comp
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kompute-shaders/op_getrows_q4_0.comp
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kompute-shaders/op_getrows_q4_1.comp
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kompute-shaders/op_getrows_q6_k.comp
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kompute-shaders/op_rope_f16.comp
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kompute-shaders/op_rope_f32.comp
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kompute-shaders/op_cpy_f16_f16.comp
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kompute-shaders/op_cpy_f16_f32.comp
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kompute-shaders/op_cpy_f32_f16.comp
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kompute-shaders/op_cpy_f32_f32.comp
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)
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# Create a custom target for our generated shaders
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add_custom_target(generated_shaders DEPENDS
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shaderop_scale.h
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shaderop_scale_8.h
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shaderop_add.h
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shaderop_addrow.h
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shaderop_mul.h
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shaderop_silu.h
|
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shaderop_relu.h
|
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shaderop_gelu.h
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shaderop_softmax.h
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shaderop_norm.h
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shaderop_rmsnorm.h
|
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shaderop_diagmask.h
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shaderop_mul_mat_mat_f32.h
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shaderop_mul_mat_f16.h
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shaderop_mul_mat_q8_0.h
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shaderop_mul_mat_q4_0.h
|
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shaderop_mul_mat_q4_1.h
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shaderop_mul_mat_q6_k.h
|
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shaderop_getrows_f32.h
|
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shaderop_getrows_f16.h
|
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shaderop_getrows_q4_0.h
|
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shaderop_getrows_q4_1.h
|
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shaderop_getrows_q6_k.h
|
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shaderop_rope_f16.h
|
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shaderop_rope_f32.h
|
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shaderop_cpy_f16_f16.h
|
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shaderop_cpy_f16_f32.h
|
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shaderop_cpy_f32_f16.h
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shaderop_cpy_f32_f32.h
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)
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# Create a custom command that depends on the generated_shaders
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add_custom_command(
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OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/ggml-kompute.stamp
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COMMAND ${CMAKE_COMMAND} -E touch ${CMAKE_CURRENT_BINARY_DIR}/ggml-kompute.stamp
|
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DEPENDS generated_shaders
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COMMENT "Ensuring shaders are generated before compiling ggml-kompute.cpp"
|
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)
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||||
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# Add the stamp to the main sources to ensure dependency tracking
|
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set(GGML_SOURCES_KOMPUTE ggml-kompute.cpp ${CMAKE_CURRENT_BINARY_DIR}/ggml-kompute.stamp)
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set(GGML_HEADERS_KOMPUTE ../include/ggml-kompute.h ${CMAKE_CURRENT_BINARY_DIR}/ggml-kompute.stamp)
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list(APPEND GGML_CDEF_PUBLIC GGML_USE_KOMPUTE)
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set(GGML_EXTRA_LIBS ${GGML_EXTRA_LIBS} kompute)
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set(GGML_EXTRA_INCLUDES ${GGML_EXTRA_INCLUDES} ${CMAKE_CURRENT_BINARY_DIR})
|
||||
else()
|
||||
message(WARNING "Kompute not found")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (GGML_CPU_HBM)
|
||||
find_library(memkind memkind REQUIRED)
|
||||
@@ -1452,7 +1294,6 @@ add_library(ggml
|
||||
${GGML_SOURCES_RPC} ${GGML_HEADERS_RPC}
|
||||
${GGML_SOURCES_EXTRA} ${GGML_HEADERS_EXTRA}
|
||||
${GGML_SOURCES_SYCL} ${GGML_HEADERS_SYCL}
|
||||
${GGML_SOURCES_KOMPUTE} ${GGML_HEADERS_KOMPUTE}
|
||||
${GGML_SOURCES_VULKAN} ${GGML_HEADERS_VULKAN}
|
||||
${GGML_SOURCES_ROCM} ${GGML_HEADERS_ROCM}
|
||||
${GGML_SOURCES_BLAS} ${GGML_HEADERS_BLAS}
|
||||
|
||||
@@ -465,9 +465,6 @@ extern "C" GGML_CALL ggml_backend_buffer_type_t ggml_backend_metal_buffer_type(v
|
||||
#ifdef GGML_USE_VULKAN
|
||||
extern "C" GGML_CALL int ggml_backend_vk_reg_devices(void);
|
||||
#endif
|
||||
#ifdef GGML_USE_KOMPUTE
|
||||
extern "C" GGML_CALL void ggml_backend_kompute_reg_devices(void);
|
||||
#endif
|
||||
#ifdef GGML_USE_CANN
|
||||
extern "C" GGML_CALL int ggml_backend_cann_reg_devices(void);
|
||||
#endif
|
||||
@@ -503,10 +500,6 @@ GGML_CALL static void ggml_backend_registry_init(void) {
|
||||
ggml_backend_vk_reg_devices();
|
||||
#endif
|
||||
|
||||
#ifdef GGML_USE_KOMPUTE
|
||||
ggml_backend_kompute_reg_devices();
|
||||
#endif
|
||||
|
||||
#ifdef GGML_USE_CANN
|
||||
ggml_backend_cann_reg_devices();
|
||||
#endif
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+1
-9
@@ -30143,14 +30143,6 @@ int ggml_cpu_has_vulkan(void) {
|
||||
#endif
|
||||
}
|
||||
|
||||
int ggml_cpu_has_kompute(void) {
|
||||
#if defined(GGML_USE_KOMPUTE)
|
||||
return 1;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
int ggml_cpu_has_sycl(void) {
|
||||
#if defined(GGML_USE_SYCL)
|
||||
return 1;
|
||||
@@ -30176,7 +30168,7 @@ int ggml_cpu_has_cann(void) {
|
||||
}
|
||||
|
||||
int ggml_cpu_has_gpublas(void) {
|
||||
return ggml_cpu_has_cuda() || ggml_cpu_has_vulkan() || ggml_cpu_has_kompute() || ggml_cpu_has_sycl();
|
||||
return ggml_cpu_has_cuda() || ggml_cpu_has_vulkan() || ggml_cpu_has_sycl();
|
||||
}
|
||||
|
||||
int ggml_cpu_has_sse3(void) {
|
||||
|
||||
Submodule ggml/src/kompute deleted from 4565194ed7
@@ -1,102 +0,0 @@
|
||||
#extension GL_EXT_shader_16bit_storage: require
|
||||
#extension GL_EXT_shader_8bit_storage: require
|
||||
#extension GL_EXT_shader_explicit_arithmetic_types_float16: require
|
||||
#extension GL_EXT_shader_explicit_arithmetic_types_int8: require
|
||||
#extension GL_EXT_shader_explicit_arithmetic_types_int16: require
|
||||
#extension GL_EXT_control_flow_attributes: enable
|
||||
#extension GL_KHR_shader_subgroup_arithmetic : require
|
||||
#extension GL_EXT_debug_printf : enable
|
||||
|
||||
#define QK4_0 32
|
||||
#define QK4_1 32
|
||||
|
||||
#define GELU_COEF_A 0.044715
|
||||
#define SQRT_2_OVER_PI 0.79788456080286535587989211986876
|
||||
#define TWOPI_F 6.283185307179586f
|
||||
|
||||
#define QK_K 256
|
||||
|
||||
#define u8BufToU16(buf, idx) (((uint16_t(buf[idx + 1]) << 8)) | buf[idx])
|
||||
#define u8BufToFloat16(buf, idx) uint16BitsToHalf u8BufToU16(buf, idx)
|
||||
#define u8BufToU32(buf, idx) (((uint32_t u8BufToU16(buf, idx + 2) << 8 | buf[idx + 1]) << 8) | buf[idx])
|
||||
#define u8BufToFloat(buf, idx) uintBitsToFloat u8BufToU32(buf, idx)
|
||||
|
||||
#define sizeof_block_q4_0 0x12
|
||||
struct block_q4_0 {
|
||||
float16_t d;
|
||||
uint8_t qs[QK4_0 / 2];
|
||||
};
|
||||
mat4 dequantize_q4_0(const block_q4_0 xb, uint il) {
|
||||
const float d1 = il != 0 ? (xb.d / 16.f) : xb.d;
|
||||
const float d2 = d1 / 256.f;
|
||||
const float md = -8.f * xb.d;
|
||||
const uint16_t mask0 = il != 0 ? uint16_t(0x00F0) : uint16_t(0x000F);
|
||||
const uint16_t mask1 = mask0 << 8;
|
||||
|
||||
mat4 reg;
|
||||
for (int i=0;i<8;i++) {
|
||||
uint16_t b = (uint16_t(xb.qs[2 * i + 1]) << 8) | uint16_t(xb.qs[2 * i]);
|
||||
reg[i/2][2*(i%2)+0] = d1 * (b & mask0) + md;
|
||||
reg[i/2][2*(i%2)+1] = d2 * (b & mask1) + md;
|
||||
}
|
||||
return reg;
|
||||
}
|
||||
|
||||
#define sizeof_block_q4_1 0x14
|
||||
struct block_q4_1 {
|
||||
float16_t d;
|
||||
float16_t m;
|
||||
uint8_t qs[QK4_1 / 2];
|
||||
};
|
||||
mat4 dequantize_q4_1(const block_q4_1 xb, uint il) {
|
||||
const float d1 = il != 0 ? (xb.d / 16.f) : xb.d;
|
||||
const float d2 = d1 / 256.f;
|
||||
const float m = xb.m;
|
||||
const uint16_t mask0 = il != 0 ? uint16_t(0x00F0) : uint16_t(0x000F);
|
||||
const uint16_t mask1 = mask0 << 8;
|
||||
|
||||
mat4 reg;
|
||||
for (int i=0;i<8;i++) {
|
||||
uint16_t b = (uint16_t(xb.qs[2 * i + 1]) << 8) | uint16_t(xb.qs[2 * i]);
|
||||
reg[i/2][2*(i%2)+0] = ((b & mask0) * d1) + m;
|
||||
reg[i/2][2*(i%2)+1] = ((b & mask1) * d2) + m;
|
||||
}
|
||||
return reg;
|
||||
}
|
||||
|
||||
#define sizeof_block_q6_k 210
|
||||
struct block_q6_k {
|
||||
uint8_t ql[QK_K/2]; // quants, lower 4 bits
|
||||
uint8_t qh[QK_K/4]; // quants, upper 2 bits
|
||||
int8_t scales[QK_K/16]; // scales, quantized with 8 bits
|
||||
float16_t d; // super-block scale
|
||||
};
|
||||
mat4 dequantize_q6_k(const block_q6_k xb, uint il) {
|
||||
const float16_t d_all = xb.d;
|
||||
|
||||
const uint qlIndex = 64*(il/8) + 32*((il/2)&1) + 16*(il&1);
|
||||
const uint qhIndex = 32*(il/8) + 16*(il&1);
|
||||
float16_t sc = xb.scales[(il%2) + 2 * ((il/2))];
|
||||
il = (il/2) & 3;
|
||||
|
||||
const uint16_t kmask1 = il>1 ? uint16_t(il>2 ? 192 : 48) : uint16_t(il>0 ? 12 : 3);
|
||||
const uint16_t kmask2 = il>1 ? uint8_t(0xF0) : uint8_t(0x0F);
|
||||
const float16_t coef = il>1 ? float16_t(1.f/16.f) : float16_t(1.f);
|
||||
const float16_t ml = float16_t(d_all * sc * 32.f);
|
||||
const float16_t dl = float16_t(d_all * sc * coef);
|
||||
mat4 reg;
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
const float16_t q = (il&1) != 0 ? ((xb.ql[qlIndex + i] & kmask2) | ((xb.qh[qhIndex + i] & kmask1) << 2))
|
||||
: ((xb.ql[qlIndex + i] & kmask2) | ((xb.qh[qhIndex + i] & kmask1) << 4));
|
||||
reg[i/4][i%4] = dl * q - ml;
|
||||
}
|
||||
return reg;
|
||||
}
|
||||
|
||||
|
||||
#define QK8_0 32
|
||||
// struct block_q8_0 {
|
||||
// float16_t d; // delta
|
||||
// int8_t qs[QK8_0]; // quants
|
||||
// };
|
||||
#define sizeof_block_q8_0 34
|
||||
@@ -1,58 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1024) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorInA { float inA[]; };
|
||||
layout(binding = 1) buffer restrict readonly tensorInB { float inB[]; };
|
||||
layout(binding = 2) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int nb00;
|
||||
int nb01;
|
||||
int nb02;
|
||||
int nb03;
|
||||
int ne10;
|
||||
int ne11;
|
||||
int ne12;
|
||||
int ne13;
|
||||
int nb10;
|
||||
int nb11;
|
||||
int nb12;
|
||||
int nb13;
|
||||
int ne0;
|
||||
int nb0;
|
||||
int nb1;
|
||||
int nb2;
|
||||
int nb3;
|
||||
//int offs; // TODO: needed for GGML_OP_ACC, see metal code
|
||||
} pcs;
|
||||
|
||||
// general-purpose kernel for addition of two tensors
|
||||
// pros: works for non-contiguous tensors, supports broadcast across dims 1, 2 and 3
|
||||
// cons: not very efficient
|
||||
void main() {
|
||||
const uint i03 = gl_WorkGroupID.z;
|
||||
const uint i02 = gl_WorkGroupID.y;
|
||||
const uint i01 = gl_WorkGroupID.x;
|
||||
|
||||
const uint i13 = i03 % pcs.ne13;
|
||||
const uint i12 = i02 % pcs.ne12;
|
||||
const uint i11 = i01 % pcs.ne11;
|
||||
|
||||
int offs = 0; // TMP (see above)
|
||||
|
||||
uint src0_off = uint((i03*pcs.nb03 + i02*pcs.nb02 + i01*pcs.nb01 + offs) / 4);
|
||||
uint src1_off = uint((i13*pcs.nb13 + i12*pcs.nb12 + i11*pcs.nb11 ) / 4);
|
||||
uint dst_off = uint((i03*pcs.nb3 + i02*pcs.nb2 + i01*pcs.nb1 + offs) / 4);
|
||||
|
||||
for (uint i0 = gl_LocalInvocationID.x; i0 < pcs.ne0; i0 += gl_WorkGroupSize.x) {
|
||||
const uint i10 = i0 % pcs.ne10;
|
||||
out_[pcs.outOff + dst_off + i0] = inA[pcs.inAOff + src0_off + i0] + inB[pcs.inBOff + src1_off + i10];
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorInA { float inA[]; };
|
||||
layout(binding = 1) buffer restrict readonly tensorInB { float inB[]; };
|
||||
layout(binding = 2) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
uint row;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint baseIndex = gl_WorkGroupID.x * 4;
|
||||
|
||||
for (uint x = 0; x < 4; x++) {
|
||||
const uint i = baseIndex + x;
|
||||
out_[i + pcs.outOff] = inA[i + pcs.inAOff] + inB[(i % pcs.row) + pcs.inBOff];
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#define IN_TYPE float16_t
|
||||
#define IN_TYPE_SIZE 2
|
||||
#define OUT_TYPE float16_t
|
||||
#define OUT_TYPE_SIZE 2
|
||||
|
||||
layout(local_size_x = 1024) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorIn { IN_TYPE in_[]; };
|
||||
layout (binding = 1) writeonly buffer tensorOut { OUT_TYPE out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int ne01;
|
||||
int ne02;
|
||||
uint nb00;
|
||||
uint nb01;
|
||||
uint nb02;
|
||||
uint nb03;
|
||||
int ne0;
|
||||
int ne1;
|
||||
int ne2;
|
||||
uint nb0;
|
||||
uint nb1;
|
||||
uint nb2;
|
||||
uint nb3;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint i03 = gl_WorkGroupID.z;
|
||||
const uint i02 = gl_WorkGroupID.y;
|
||||
const uint i01 = gl_WorkGroupID.x;
|
||||
|
||||
const int n = int(i03)*pcs.ne02*pcs.ne01*pcs.ne00 + int(i02)*pcs.ne01*pcs.ne00 + int(i01)*pcs.ne00;
|
||||
|
||||
const int i3 = n / (pcs.ne2*pcs.ne1*pcs.ne0);
|
||||
const int i2 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0) / (pcs.ne1*pcs.ne0);
|
||||
const int i1 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0) / pcs.ne0;
|
||||
const int i0 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0 - i1*pcs.ne0);
|
||||
|
||||
const uint dst_data = (i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / OUT_TYPE_SIZE + pcs.outOff; // Based from out_
|
||||
|
||||
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += gl_WorkGroupSize.x) {
|
||||
const uint src = uint((i03*pcs.nb03 + i02*pcs.nb02 + i01*pcs.nb01 + i00*pcs.nb00) / IN_TYPE_SIZE) + pcs.inOff; // Based from in_
|
||||
out_[dst_data+i00] = OUT_TYPE(in_[src]);
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#define IN_TYPE float16_t
|
||||
#define IN_TYPE_SIZE 2
|
||||
#define OUT_TYPE float
|
||||
#define OUT_TYPE_SIZE 4
|
||||
|
||||
layout(local_size_x = 1024) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorIn { IN_TYPE in_[]; };
|
||||
layout (binding = 1) writeonly buffer tensorOut { OUT_TYPE out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int ne01;
|
||||
int ne02;
|
||||
uint nb00;
|
||||
uint nb01;
|
||||
uint nb02;
|
||||
uint nb03;
|
||||
int ne0;
|
||||
int ne1;
|
||||
int ne2;
|
||||
uint nb0;
|
||||
uint nb1;
|
||||
uint nb2;
|
||||
uint nb3;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint i03 = gl_WorkGroupID.z;
|
||||
const uint i02 = gl_WorkGroupID.y;
|
||||
const uint i01 = gl_WorkGroupID.x;
|
||||
|
||||
const int n = int(i03)*pcs.ne02*pcs.ne01*pcs.ne00 + int(i02)*pcs.ne01*pcs.ne00 + int(i01)*pcs.ne00;
|
||||
|
||||
const int i3 = n / (pcs.ne2*pcs.ne1*pcs.ne0);
|
||||
const int i2 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0) / (pcs.ne1*pcs.ne0);
|
||||
const int i1 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0) / pcs.ne0;
|
||||
const int i0 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0 - i1*pcs.ne0);
|
||||
|
||||
const uint dst_data = (i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / OUT_TYPE_SIZE + pcs.outOff; // Based from out_
|
||||
|
||||
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += gl_WorkGroupSize.x) {
|
||||
const uint src = uint((i03*pcs.nb03 + i02*pcs.nb02 + i01*pcs.nb01 + i00*pcs.nb00) / IN_TYPE_SIZE) + pcs.inOff; // Based from in_
|
||||
out_[dst_data+i00] = OUT_TYPE(in_[src]);
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#define IN_TYPE float
|
||||
#define IN_TYPE_SIZE 4
|
||||
#define OUT_TYPE float16_t
|
||||
#define OUT_TYPE_SIZE 2
|
||||
|
||||
layout(local_size_x = 1024) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorIn { IN_TYPE in_[]; };
|
||||
layout (binding = 1) writeonly buffer tensorOut { OUT_TYPE out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int ne01;
|
||||
int ne02;
|
||||
uint nb00;
|
||||
uint nb01;
|
||||
uint nb02;
|
||||
uint nb03;
|
||||
int ne0;
|
||||
int ne1;
|
||||
int ne2;
|
||||
uint nb0;
|
||||
uint nb1;
|
||||
uint nb2;
|
||||
uint nb3;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint i03 = gl_WorkGroupID.z;
|
||||
const uint i02 = gl_WorkGroupID.y;
|
||||
const uint i01 = gl_WorkGroupID.x;
|
||||
|
||||
const int n = int(i03)*pcs.ne02*pcs.ne01*pcs.ne00 + int(i02)*pcs.ne01*pcs.ne00 + int(i01)*pcs.ne00;
|
||||
|
||||
const int i3 = n / (pcs.ne2*pcs.ne1*pcs.ne0);
|
||||
const int i2 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0) / (pcs.ne1*pcs.ne0);
|
||||
const int i1 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0) / pcs.ne0;
|
||||
const int i0 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0 - i1*pcs.ne0);
|
||||
|
||||
const uint dst_data = (i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / OUT_TYPE_SIZE + pcs.outOff; // Based from out_
|
||||
|
||||
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += gl_WorkGroupSize.x) {
|
||||
const uint src = uint((i03*pcs.nb03 + i02*pcs.nb02 + i01*pcs.nb01 + i00*pcs.nb00) / IN_TYPE_SIZE) + pcs.inOff; // Based from in_
|
||||
out_[dst_data+i00] = OUT_TYPE(in_[src]);
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#define IN_TYPE float
|
||||
#define IN_TYPE_SIZE 4
|
||||
#define OUT_TYPE float
|
||||
#define OUT_TYPE_SIZE 4
|
||||
|
||||
layout(local_size_x = 1024) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorIn { IN_TYPE in_[]; };
|
||||
layout (binding = 1) writeonly buffer tensorOut { OUT_TYPE out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int ne01;
|
||||
int ne02;
|
||||
uint nb00;
|
||||
uint nb01;
|
||||
uint nb02;
|
||||
uint nb03;
|
||||
int ne0;
|
||||
int ne1;
|
||||
int ne2;
|
||||
uint nb0;
|
||||
uint nb1;
|
||||
uint nb2;
|
||||
uint nb3;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint i03 = gl_WorkGroupID.z;
|
||||
const uint i02 = gl_WorkGroupID.y;
|
||||
const uint i01 = gl_WorkGroupID.x;
|
||||
|
||||
const int n = int(i03)*pcs.ne02*pcs.ne01*pcs.ne00 + int(i02)*pcs.ne01*pcs.ne00 + int(i01)*pcs.ne00;
|
||||
|
||||
const int i3 = n / (pcs.ne2*pcs.ne1*pcs.ne0);
|
||||
const int i2 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0) / (pcs.ne1*pcs.ne0);
|
||||
const int i1 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0) / pcs.ne0;
|
||||
const int i0 = (n - i3*pcs.ne2*pcs.ne1*pcs.ne0 - i2*pcs.ne1*pcs.ne0 - i1*pcs.ne0);
|
||||
|
||||
const uint dst_data = (i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / OUT_TYPE_SIZE + pcs.outOff; // Based from out_
|
||||
|
||||
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += gl_WorkGroupSize.x) {
|
||||
const uint src = uint((i03*pcs.nb03 + i02*pcs.nb02 + i01*pcs.nb01 + i00*pcs.nb00) / IN_TYPE_SIZE) + pcs.inOff; // Based from in_
|
||||
out_[dst_data+i00] = OUT_TYPE(in_[src]);
|
||||
}
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
|
||||
layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
uint n_past;
|
||||
int ne00;
|
||||
int ne01;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint i02 = gl_WorkGroupID.z;
|
||||
const uint i01 = gl_WorkGroupID.y;
|
||||
const uint i00 = gl_WorkGroupID.x;
|
||||
|
||||
const uint index = i02*pcs.ne01*pcs.ne00 + i01*pcs.ne00 + i00;
|
||||
|
||||
if (i00 > pcs.n_past + i01) {
|
||||
out_[index + pcs.outOff] = uintBitsToFloat(0xFF800000);
|
||||
} else {
|
||||
out_[index + pcs.outOff] = in_[index + pcs.inOff];
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
|
||||
layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint baseIndex = gl_WorkGroupID.x * 8;
|
||||
|
||||
for (uint x = 0; x < 8; x++) {
|
||||
const uint i = baseIndex + x;
|
||||
const float y = in_[i + pcs.inOff];
|
||||
out_[i + pcs.outOff] = 0.5*y*(1.0 + tanh(clamp(SQRT_2_OVER_PI*y*(1.0 + GELU_COEF_A*y*y), -15.0, 15.0)));
|
||||
}
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
void main() {
|
||||
const uint i = gl_WorkGroupID.x;
|
||||
const int r = inB[i + pcs.inBOff];
|
||||
|
||||
int z = 0;
|
||||
for (uint ind = gl_LocalInvocationID.x; ind < pcs.ne00/16; ind += gl_WorkGroupSize.x) {
|
||||
const uint inIndex = (r * pcs.nb01 + pcs.inAOff) + ind/NL * SIZE_OF_BLOCK;
|
||||
const mat4 result = dequantize_block(inIndex, ind%NL);
|
||||
for (uint j = 0; j < 4; ++j) {
|
||||
for (uint k = 0; k < 4; ++k) {
|
||||
const uint outIndex = i * pcs.nb1/BYTES_FOR_TYPE + pcs.outOff + z;
|
||||
out_[outIndex] = result[j][k];
|
||||
++z;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorInA { float16_t inA[]; };
|
||||
layout (binding = 1) readonly buffer tensorInB { int inB[]; };
|
||||
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int nb01;
|
||||
int nb1;
|
||||
} pcs;
|
||||
|
||||
void dequantize_row_f16(uint x /*Based from inA unaligned*/, uint y /*Based from out_*/, int k) {
|
||||
for (int j = 0; j < k; j++) {
|
||||
out_[y + j] = inA[x + j];
|
||||
}
|
||||
}
|
||||
|
||||
void main() {
|
||||
const uint i = gl_WorkGroupID.x;
|
||||
const int r = inB[i + pcs.inBOff];
|
||||
|
||||
dequantize_row_f16(r*pcs.nb01/2/*bytes for float16*/ + pcs.inAOff, i*pcs.nb1/4 + pcs.outOff, pcs.ne00);
|
||||
}
|
||||
@@ -1,31 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorInA { float inA[]; };
|
||||
layout (binding = 1) readonly buffer tensorInB { int inB[]; };
|
||||
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int nb01;
|
||||
int nb1;
|
||||
} pcs;
|
||||
|
||||
void dequantize_row_f32(uint x /*Based from inA unaligned*/, uint y /*Based from out_*/, int k) {
|
||||
for (int j = 0; j < k; j++) {
|
||||
out_[y + j] = inA[x + j];
|
||||
}
|
||||
}
|
||||
|
||||
void main() {
|
||||
const uint i = gl_WorkGroupID.x;
|
||||
const int r = inB[i + pcs.inBOff];
|
||||
|
||||
dequantize_row_f32(r*pcs.nb01/4 + pcs.inAOff, i*pcs.nb1/4 + pcs.outOff, pcs.ne00);
|
||||
}
|
||||
@@ -1,38 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#define NL 2
|
||||
#define BYTES_FOR_TYPE 4 /*bytes for float*/
|
||||
#define SIZE_OF_BLOCK sizeof_block_q4_0
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
|
||||
layout (binding = 1) readonly buffer tensorInB { int inB[]; };
|
||||
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int nb01;
|
||||
int nb1;
|
||||
} pcs;
|
||||
|
||||
block_q4_0 get_unaligned_block_q4_0(uint index) {
|
||||
block_q4_0 fres;
|
||||
fres.d = u8BufToFloat16(inA, index);
|
||||
[[unroll]] for (uint it = 0; it != QK4_0 / 2; it++) {
|
||||
fres.qs[it] = inA[index+2+it];
|
||||
}
|
||||
return fres;
|
||||
}
|
||||
|
||||
mat4 dequantize_block(uint index, uint il) {
|
||||
const block_q4_0 block = get_unaligned_block_q4_0(index);
|
||||
return dequantize_q4_0(block, il);
|
||||
}
|
||||
|
||||
#include "op_getrows.comp"
|
||||
@@ -1,39 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#define NL 2
|
||||
#define BYTES_FOR_TYPE 4 /*bytes for float*/
|
||||
#define SIZE_OF_BLOCK sizeof_block_q4_1
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
|
||||
layout (binding = 1) readonly buffer tensorInB { int inB[]; };
|
||||
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int nb01;
|
||||
int nb1;
|
||||
} pcs;
|
||||
|
||||
block_q4_1 get_unaligned_block_q4_1(uint index) {
|
||||
block_q4_1 fres;
|
||||
fres.d = u8BufToFloat16(inA, index);
|
||||
fres.m = u8BufToFloat16(inA, index+2);
|
||||
[[unroll]] for (uint it = 0; it != QK4_1 / 2; it++) {
|
||||
fres.qs[it] = inA[index+4+it];
|
||||
}
|
||||
return fres;
|
||||
}
|
||||
|
||||
mat4 dequantize_block(uint index, uint il) {
|
||||
const block_q4_1 block = get_unaligned_block_q4_1(index);
|
||||
return dequantize_q4_1(block, il);
|
||||
}
|
||||
|
||||
#include "op_getrows.comp"
|
||||
@@ -1,44 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#define NL 16
|
||||
#define BYTES_FOR_TYPE 4 /*bytes for float*/
|
||||
#define SIZE_OF_BLOCK sizeof_block_q6_k
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
|
||||
layout (binding = 1) readonly buffer tensorInB { int inB[]; };
|
||||
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int nb01;
|
||||
int nb1;
|
||||
} pcs;
|
||||
|
||||
block_q6_k get_unaligned_block_q6_k(uint index) {
|
||||
block_q6_k fres;
|
||||
[[unroll]] for (uint it = 0; it != QK_K / 2; it++) {
|
||||
fres.ql[it] = inA[index + it];
|
||||
}
|
||||
[[unroll]] for (uint it = 0; it != QK_K / 4; it++) {
|
||||
fres.qh[it] = inA[index + QK_K/2 + it];
|
||||
}
|
||||
[[unroll]] for (uint it = 0; it != QK_K / 16; it++) {
|
||||
fres.scales[it] = int8_t(inA[index + QK_K/2 + QK_K/4 + it]);
|
||||
}
|
||||
fres.d = u8BufToFloat16(inA, index + QK_K/2 + QK_K/4 + QK_K/16);
|
||||
return fres;
|
||||
}
|
||||
|
||||
mat4 dequantize_block(uint index, uint il) {
|
||||
const block_q6_k block = get_unaligned_block_q6_k(index);
|
||||
return dequantize_q6_k(block, il);
|
||||
}
|
||||
|
||||
#include "op_getrows.comp"
|
||||
@@ -1,52 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1024) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorInA { float inA[]; };
|
||||
layout(binding = 1) buffer restrict readonly tensorInB { float inB[]; };
|
||||
layout(binding = 2) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int nb00;
|
||||
int nb01;
|
||||
int nb02;
|
||||
int nb03;
|
||||
int ne10;
|
||||
int ne11;
|
||||
int ne12;
|
||||
int ne13;
|
||||
int nb10;
|
||||
int nb11;
|
||||
int nb12;
|
||||
int nb13;
|
||||
int ne0;
|
||||
int nb0;
|
||||
int nb1;
|
||||
int nb2;
|
||||
int nb3;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint i03 = gl_WorkGroupID.z;
|
||||
const uint i02 = gl_WorkGroupID.y;
|
||||
const uint i01 = gl_WorkGroupID.x;
|
||||
|
||||
const uint i13 = i03 % pcs.ne13;
|
||||
const uint i12 = i02 % pcs.ne12;
|
||||
const uint i11 = i01 % pcs.ne11;
|
||||
|
||||
uint src0_off = uint((i03*pcs.nb03 + i02*pcs.nb02 + i01*pcs.nb01) / 4);
|
||||
uint src1_off = uint((i13*pcs.nb13 + i12*pcs.nb12 + i11*pcs.nb11) / 4);
|
||||
uint dst_off = uint((i03*pcs.nb3 + i02*pcs.nb2 + i01*pcs.nb1) / 4);
|
||||
|
||||
for (uint i0 = gl_LocalInvocationID.x; i0 < pcs.ne0; i0 += gl_WorkGroupSize.x) {
|
||||
const uint i10 = i0 % pcs.ne10;
|
||||
out_[pcs.outOff + dst_off + i0] = inA[pcs.inAOff + src0_off + i0] * inB[pcs.inBOff + src1_off + i10];
|
||||
}
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#extension GL_KHR_shader_subgroup_arithmetic : require
|
||||
|
||||
layout(local_size_x_id = 0) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorInA { float16_t inA[]; };
|
||||
layout (binding = 1) readonly buffer tensorInB { float inB[]; };
|
||||
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int ne01;
|
||||
int ne02;
|
||||
uint nb00;
|
||||
uint nb01;
|
||||
uint nb02;
|
||||
int ne10;
|
||||
int ne11;
|
||||
int ne12;
|
||||
uint nb10;
|
||||
uint nb11;
|
||||
uint nb12;
|
||||
int ne0;
|
||||
int ne1;
|
||||
uint r2;
|
||||
uint r3;
|
||||
} pcs;
|
||||
|
||||
#define N_F16_F32 4
|
||||
|
||||
void main() {
|
||||
const uint r0 = gl_WorkGroupID.x;
|
||||
const uint rb = gl_WorkGroupID.y*N_F16_F32;
|
||||
const uint im = gl_WorkGroupID.z;
|
||||
|
||||
const uint i12 = im%pcs.ne12;
|
||||
const uint i13 = im/pcs.ne12;
|
||||
|
||||
const uint offset0 = r0*pcs.nb01 + (i12/pcs.r2)*pcs.nb02 + (i13/pcs.r3)*pcs.nb02*pcs.ne02;
|
||||
|
||||
const uint x = offset0 / 2 + pcs.inAOff; // Based from inA
|
||||
|
||||
for (uint row = 0; row < N_F16_F32; ++row) {
|
||||
uint r1 = rb + row;
|
||||
if (r1 >= pcs.ne11) {
|
||||
break;
|
||||
}
|
||||
|
||||
const uint y = (r1*pcs.nb11 + im*pcs.nb12) / 4 + pcs.inBOff; // Based from inB
|
||||
|
||||
float sumf = 0;
|
||||
for (uint i = gl_SubgroupInvocationID.x; i < pcs.ne00; i += gl_SubgroupSize) {
|
||||
sumf += float(inA[x+i]) * float(inB[y+i]);
|
||||
}
|
||||
|
||||
const float all_sum = subgroupAdd(sumf);
|
||||
if (subgroupElect()) {
|
||||
out_[im*pcs.ne1*pcs.ne0 + r1*pcs.ne0 + r0 + pcs.outOff] = all_sum;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#extension GL_KHR_shader_subgroup_arithmetic : require
|
||||
#extension GL_EXT_debug_printf : enable
|
||||
|
||||
// device subgroup size
|
||||
layout (local_size_x_id = 0) in;
|
||||
|
||||
layout(binding = 0) readonly buffer tensorInA { float inA[]; };
|
||||
layout(binding = 1) readonly buffer tensorInB { float inB[]; };
|
||||
layout(binding = 2) writeonly buffer tensorOut { float out_[]; };
|
||||
|
||||
layout(push_constant) uniform parameter {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int ne01;
|
||||
int ne02;
|
||||
int ne11;
|
||||
int ne12;
|
||||
uint nb01;
|
||||
uint nb02;
|
||||
uint nb11;
|
||||
uint nb12;
|
||||
uint nb1;
|
||||
uint nb2;
|
||||
}
|
||||
pcs;
|
||||
|
||||
|
||||
void main() {
|
||||
uvec3 gid = gl_WorkGroupID;
|
||||
|
||||
uint bc_ab = pcs.ne12 > pcs.ne02 ? gid.z / (pcs.ne12 / pcs.ne02) : gid.z;
|
||||
uint bc_ba = pcs.ne02 > pcs.ne12 ? gid.z / (pcs.ne02 / pcs.ne12) : gid.z;
|
||||
|
||||
const uint x = (gid.x*pcs.nb01 + bc_ab*pcs.nb02) / 4 + pcs.inAOff; // Based from inA
|
||||
const uint y = (gid.y*pcs.nb11 + bc_ba*pcs.nb12) / 4 + pcs.inBOff; // based from inB
|
||||
float sum = 0.0f;
|
||||
for (uint i = gl_SubgroupInvocationID.x; i < pcs.ne00; i += gl_SubgroupSize) {
|
||||
sum += float(inA[x+i]) * float(inB[y+i]);
|
||||
}
|
||||
|
||||
const float all_sum = subgroupAdd(sum);
|
||||
if (subgroupElect()) {
|
||||
out_[gid.z*(pcs.nb2/4) + gid.y*(pcs.nb1/4) + gid.x + pcs.outOff] = all_sum;
|
||||
}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#define BLOCKS_IN_QUANT QK4_0
|
||||
#define SIZE_OF_BLOCK sizeof_block_q4_0
|
||||
#define N_ROWS 4
|
||||
|
||||
#include "op_mul_mv_q_n_pre.comp"
|
||||
|
||||
// The q4_0 version of this function
|
||||
float block_q_n_dot_y(uint block_index, uint yb, uint il) {
|
||||
vec2 acc = vec2(0.0, 0.0);
|
||||
const uint index = (block_index) * SIZE_OF_BLOCK + pcs.inAOff;
|
||||
float d = float(u8BufToFloat16(inA, index));
|
||||
float sumy = 0.0f;
|
||||
for (int i = 0; i < BLOCKS_IN_QUANT/4; i+=2) {
|
||||
const uint16_t b = u8BufToU16(inA, index + 2 + il + i);
|
||||
|
||||
const float yl0 = inB[yb + i];
|
||||
const float yl1 = inB[yb + i + 1];
|
||||
const float yl8 = inB[yb + i + BLOCKS_IN_QUANT/2];
|
||||
const float yl9 = inB[yb + i + BLOCKS_IN_QUANT/2 + 1];
|
||||
|
||||
sumy += yl0 + yl1 + yl8 + yl9;
|
||||
|
||||
acc[0] += yl0 * (b & 0x000F) + yl1 / 256.f * (b & 0x0F00);
|
||||
acc[1] += yl8 / 16.f * (b & 0x00F0) + yl9 / 4096.f * (b & 0xF000);
|
||||
}
|
||||
return d * (sumy * -8.f + acc[0] + acc[1]);
|
||||
}
|
||||
|
||||
#include "op_mul_mv_q_n.comp"
|
||||
@@ -1,35 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#define BLOCKS_IN_QUANT QK4_1
|
||||
#define SIZE_OF_BLOCK sizeof_block_q4_1
|
||||
#define N_ROWS 4
|
||||
|
||||
#include "op_mul_mv_q_n_pre.comp"
|
||||
|
||||
// The q4_1 version of this function
|
||||
float block_q_n_dot_y(uint block_index, uint yb, uint il) {
|
||||
vec2 acc = vec2(0.0, 0.0);
|
||||
const uint index = (block_index) * SIZE_OF_BLOCK + pcs.inAOff;
|
||||
float d = float(u8BufToFloat16(inA, index));
|
||||
float m = float(u8BufToFloat16(inA, index+2));
|
||||
|
||||
float sumy = 0.0f;
|
||||
for (int i = 0; i < BLOCKS_IN_QUANT/4; i+=2) {
|
||||
const uint16_t b = u8BufToU16(inA, index + 4 + il + i);
|
||||
|
||||
const float yl0 = inB[yb + i];
|
||||
const float yl1 = inB[yb + i + 1];
|
||||
const float yl8 = inB[yb + i + BLOCKS_IN_QUANT/2];
|
||||
const float yl9 = inB[yb + i + BLOCKS_IN_QUANT/2 + 1];
|
||||
|
||||
sumy += yl0 + yl1 + yl8 + yl9;
|
||||
|
||||
acc[0] += yl0 * (b & 0x000F) + yl1 / 256.f * (b & 0x0F00);
|
||||
acc[1] += yl8 / 16.f * (b & 0x00F0) + yl9 / 4096.f * (b & 0xF000);
|
||||
}
|
||||
return d * (acc[0] + acc[1]) + sumy * m;
|
||||
}
|
||||
|
||||
#include "op_mul_mv_q_n.comp"
|
||||
@@ -1,94 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#define SIZE_OF_BLOCK sizeof_block_q6_k
|
||||
|
||||
layout(local_size_x_id = 0) in;
|
||||
layout(local_size_y_id = 1) in;
|
||||
layout(local_size_z = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
|
||||
layout (binding = 1) readonly buffer tensorInB { float inB[]; };
|
||||
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int ne10;
|
||||
int ne0;
|
||||
int ne1;
|
||||
int ne01;
|
||||
int gqa;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint8_t kmask1 = uint8_t(0x03);
|
||||
const uint8_t kmask2 = uint8_t(0x0C);
|
||||
const uint8_t kmask3 = uint8_t(0x30);
|
||||
const uint8_t kmask4 = uint8_t(0xC0);
|
||||
|
||||
const uint nb = pcs.ne00/QK_K;
|
||||
|
||||
const uint r0 = gl_WorkGroupID.x;
|
||||
const uint r1 = gl_WorkGroupID.y;
|
||||
const uint r2 = gl_WorkGroupID.z;
|
||||
|
||||
const uint row = (r0 * gl_NumSubgroups + gl_SubgroupID);
|
||||
const uint offset0 = r2/pcs.gqa*(nb*pcs.ne0);
|
||||
const uint x = row * nb + offset0; // Based from inA without base offset
|
||||
const uint yy = r1*pcs.ne10 + r2*pcs.ne00*pcs.ne1+pcs.inBOff; // Based from inB
|
||||
|
||||
float sumf = 0;
|
||||
|
||||
// bits of invocation ID for gl_SubgroupSize=32:
|
||||
// x x x x x
|
||||
// 4 3 2 1 0
|
||||
// ( tid ) ix
|
||||
// ip ( il )
|
||||
|
||||
const uint block_stride = gl_SubgroupSize / 16; // number of blocks each subgroup processes
|
||||
const uint tid = gl_SubgroupInvocationID/block_stride; // first block_stride groups have tid=0
|
||||
const uint ix = gl_SubgroupInvocationID%block_stride; // first block is 0..block_stride-1
|
||||
const uint ip = tid/8; // first or second half of block (0 or 1)
|
||||
const uint il = tid%8; // each half has 8 parts, one per scale
|
||||
const uint n = 4; // 4 scales at a time (and 4 sums)
|
||||
const uint l0 = n*il; // offset into half-block, 0..28
|
||||
const uint is = 8*ip + l0/16; // 0, 1, 8, 9
|
||||
|
||||
const uint y_offset = 128*ip + l0;
|
||||
const uint q_offset_l = 64*ip + l0;
|
||||
const uint q_offset_h = 32*ip + l0;
|
||||
|
||||
for (uint i = ix; i < nb; i += block_stride) {
|
||||
|
||||
const uint baseIndex = (x + i) * SIZE_OF_BLOCK + pcs.inAOff;
|
||||
|
||||
const uint qlIndex = q_offset_l;
|
||||
const uint q2Index = qlIndex + QK_K/8;
|
||||
const uint qhIndex = q_offset_h;
|
||||
const uint y = yy + i * QK_K + y_offset;
|
||||
|
||||
float sums[4] = {0.0f, 0.0f, 0.0f, 0.0f};
|
||||
for (uint l = 0; l < n; ++l) {
|
||||
const uint8_t currentQ1 = inA[baseIndex + qlIndex + l];
|
||||
const uint8_t currentQ2 = inA[baseIndex + q2Index + l];
|
||||
const uint8_t currentQh = inA[baseIndex + QK_K/2 + qhIndex + l];
|
||||
|
||||
sums[0] += inB[y+l+ 0] * (int8_t((currentQ1 & 0xF) | ((currentQh & kmask1) << 4)) - 32);
|
||||
sums[1] += inB[y+l+32] * (int8_t((currentQ2 & 0xF) | ((currentQh & kmask2) << 2)) - 32);
|
||||
sums[2] += inB[y+l+64] * (int8_t((currentQ1 >> 4) | ((currentQh & kmask3) << 0)) - 32);
|
||||
sums[3] += inB[y+l+96] * (int8_t((currentQ2 >> 4) | ((currentQh & kmask4) >> 2)) - 32);
|
||||
}
|
||||
|
||||
float d = u8BufToFloat16(inA, baseIndex + QK_K/2 + QK_K/4 + QK_K/16);
|
||||
sumf += d * (sums[0] * int8_t(inA[baseIndex + QK_K/2 + QK_K/4 + is]) + sums[1] * int8_t(inA[baseIndex + QK_K/2 + QK_K/4 + 2 + is]) + sums[2] * int8_t(inA[baseIndex + QK_K/2 + QK_K/4 + 4 + is]) + sums[3] * int8_t(inA[baseIndex + QK_K/2 + QK_K/4 + 6 + is]));
|
||||
}
|
||||
|
||||
const float tot = subgroupAdd(sumf);
|
||||
if (subgroupElect()) {
|
||||
out_[r1*pcs.ne0 + r2*pcs.ne0*pcs.ne1 + row + pcs.outOff] = tot;
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
#include "op_mul_mv_q_n_pre.comp"
|
||||
|
||||
#define SIZE_OF_D 2
|
||||
|
||||
#define N_DST 4 // each SIMD group works on 4 rows
|
||||
#define N_SIMDGROUP 2 // number of SIMD groups in a thread group
|
||||
#define N_SIMDWIDTH 32 // assuming SIMD group size is 32
|
||||
|
||||
#define NB_Q8_0 8
|
||||
|
||||
void main() {
|
||||
// NB: hack to make compatible with AMD GPUs that have a subgroup size of 64
|
||||
if (gl_SubgroupInvocationID > 31)
|
||||
return;
|
||||
|
||||
const int nr = N_DST;
|
||||
const int nsg = N_SIMDGROUP;
|
||||
const int nw = N_SIMDWIDTH;
|
||||
|
||||
const int nb = pcs.ne00/QK8_0;
|
||||
const uint r0 = gl_WorkGroupID.x;
|
||||
const uint r1 = gl_WorkGroupID.y;
|
||||
const uint im = gl_WorkGroupID.z;
|
||||
|
||||
const uint first_row = (r0 * nsg + gl_SubgroupID) * nr;
|
||||
|
||||
const uint i12 = im%pcs.ne12;
|
||||
const uint i13 = im/pcs.ne12;
|
||||
|
||||
const uint offset0 = first_row * nb + (i12/pcs.r2)*(nb*pcs.ne01) + (i13/pcs.r3)*(nb*pcs.ne01*pcs.ne02);
|
||||
|
||||
const uint x = offset0*sizeof_block_q8_0 + pcs.inAOff; // Based from inA
|
||||
const uint y = r1*pcs.ne10 + im*pcs.ne00*pcs.ne1 + pcs.inBOff; // based from inB
|
||||
|
||||
float yl[NB_Q8_0];
|
||||
float sumf[N_DST]={0.f, 0.f, 0.f, 0.f};
|
||||
|
||||
const uint ix = gl_SubgroupInvocationID.x/4;
|
||||
const uint il = gl_SubgroupInvocationID.x%4;
|
||||
|
||||
uint yb = y + ix * QK8_0 + NB_Q8_0*il;
|
||||
|
||||
// each thread in a SIMD group deals with NB_Q8_0 quants at a time
|
||||
for (uint ib = ix; ib < nb; ib += nw/4) {
|
||||
for (int i = 0; i < NB_Q8_0; ++i) {
|
||||
yl[i] = inB[yb + i];
|
||||
}
|
||||
|
||||
for (int row = 0; row < nr; row++) {
|
||||
const uint block_offset = (ib+row*nb) * sizeof_block_q8_0;
|
||||
float sumq = 0.f;
|
||||
for (int iq = 0; iq < NB_Q8_0; ++iq) {
|
||||
const int8_t qs_iq = int8_t(inA[x + block_offset + SIZE_OF_D + NB_Q8_0*il + iq]);
|
||||
sumq += qs_iq * yl[iq];
|
||||
}
|
||||
const float16_t d = u8BufToFloat16(inA, x + block_offset);
|
||||
sumf[row] += sumq*d;
|
||||
}
|
||||
|
||||
yb += NB_Q8_0 * nw;
|
||||
}
|
||||
|
||||
for (int row = 0; row < nr; ++row) {
|
||||
const float tot = subgroupAdd(sumf[row]);
|
||||
if (subgroupElect() && first_row + row < pcs.ne01) {
|
||||
out_[r1*pcs.ne0 + im*pcs.ne0*pcs.ne1 + first_row + row] = tot;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
void main() {
|
||||
// NB: hack to make compatible with AMD GPUs that have a subgroup size of 64
|
||||
if (gl_SubgroupInvocationID > 31)
|
||||
return;
|
||||
|
||||
const uint nb = uint(pcs.ne00/BLOCKS_IN_QUANT);
|
||||
|
||||
const uint r0 = gl_WorkGroupID.x;
|
||||
const uint r1 = gl_WorkGroupID.y;
|
||||
const uint im = gl_WorkGroupID.z;
|
||||
|
||||
const uint first_row = (r0 * gl_NumSubgroups + gl_SubgroupID) * N_ROWS;
|
||||
|
||||
const uint i12 = im%pcs.ne12;
|
||||
const uint i13 = im/pcs.ne12;
|
||||
|
||||
const uint offset0 = first_row * nb + (i12/pcs.r2)*(nb*pcs.ne01) + (i13/pcs.r3)*(nb*pcs.ne01*pcs.ne02);
|
||||
|
||||
const uint x = offset0; // Based from inA without base offset
|
||||
const uint y = r1*uint(pcs.ne10)+im*pcs.ne00*pcs.ne1+pcs.inBOff; // Based from inB
|
||||
|
||||
float sumf[N_ROWS] = {0.0f, 0.0f, 0.0f, 0.0f};
|
||||
|
||||
const uint ix = gl_SubgroupInvocationID/2;
|
||||
const uint il = (BLOCKS_IN_QUANT/4)*(gl_SubgroupInvocationID%2);
|
||||
|
||||
uint yb = y + ix * BLOCKS_IN_QUANT + il;
|
||||
|
||||
//debugPrintfEXT("gl_NumSubgroups=%d, gl_SubgroupID=%d, gl_SubgroupInvocationID=%d, glSubgroupSize=%d, gl_WorkGroupSize.x=%d, gl_WorkGroupSize.y=%d, gl_WorkGroupSize.z=%d\n",
|
||||
// gl_NumSubgroups, gl_SubgroupID, gl_SubgroupInvocationID, gl_SubgroupSize,
|
||||
// gl_WorkGroupSize.x, gl_WorkGroupSize.y, gl_WorkGroupSize.z);
|
||||
|
||||
for (uint ib = ix; ib < nb; ib += 16) {
|
||||
for (int row = 0; row < N_ROWS; row++) {
|
||||
const uint block_index = x + ib + row * nb;
|
||||
sumf[row] += block_q_n_dot_y(block_index, yb, il);
|
||||
}
|
||||
|
||||
yb += BLOCKS_IN_QUANT * 16;
|
||||
}
|
||||
|
||||
for (int row = 0; row < N_ROWS; ++row) {
|
||||
const float tot = subgroupAdd(sumf[row]);
|
||||
if (first_row + row < pcs.ne01 && subgroupElect()) {
|
||||
out_[r1*pcs.ne0 + im*pcs.ne0*pcs.ne1 + first_row + row + pcs.outOff] = tot;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
layout(local_size_x_id = 0) in;
|
||||
layout(local_size_y = 1) in;
|
||||
layout(local_size_z = 1) in;
|
||||
|
||||
layout (binding = 0) readonly buffer tensorInA { uint8_t inA[]; };
|
||||
layout (binding = 1) readonly buffer tensorInB { float inB[]; };
|
||||
layout (binding = 2) writeonly buffer tensorOut { float out_[]; };
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int ne01;
|
||||
int ne02;
|
||||
int ne10;
|
||||
int ne12;
|
||||
int ne0;
|
||||
int ne1;
|
||||
uint r2;
|
||||
uint r3;
|
||||
} pcs;
|
||||
@@ -1,84 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 256) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
|
||||
layout(binding = 1) buffer restrict tensorOut { float out_[]; };
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
uint ne00;
|
||||
uint nb01;
|
||||
float eps;
|
||||
} pcs;
|
||||
|
||||
shared float sum[gl_WorkGroupSize.x];
|
||||
|
||||
void main() {
|
||||
const uint x = (gl_WorkGroupID.x*pcs.nb01/4) + pcs.inOff; // Based from in_
|
||||
// MEAN
|
||||
// parallel sum
|
||||
sum[gl_LocalInvocationID.x] = 0.0;
|
||||
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += gl_WorkGroupSize.x) {
|
||||
sum[gl_LocalInvocationID.x] += in_[x+i00];
|
||||
}
|
||||
|
||||
// reduce
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
[[unroll]] for (uint i = gl_WorkGroupSize.x/2; i > 0; i /= 2) {
|
||||
if (gl_LocalInvocationID.x < i) {
|
||||
sum[gl_LocalInvocationID.x] += sum[gl_LocalInvocationID.x + i];
|
||||
}
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
}
|
||||
|
||||
// broadcast
|
||||
if (gl_LocalInvocationID.x == 0) {
|
||||
sum[0] /= float(pcs.ne00);
|
||||
}
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
const float mean = sum[0];
|
||||
|
||||
// recenter
|
||||
const uint y = (gl_WorkGroupID.x*pcs.ne00) + pcs.outOff; // Based from out_
|
||||
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += gl_WorkGroupSize.x) {
|
||||
out_[y+i00] = in_[x+i00] - mean;
|
||||
}
|
||||
|
||||
// VARIANCE
|
||||
// parallel sum
|
||||
sum[gl_LocalInvocationID.x] = 0.0;
|
||||
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += gl_WorkGroupSize.x) {
|
||||
sum[gl_LocalInvocationID.x] += out_[y+i00] * out_[y+i00];
|
||||
}
|
||||
|
||||
// reduce
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
[[unroll]] for (uint i = gl_WorkGroupSize.x/2; i > 0; i /= 2) {
|
||||
if (gl_LocalInvocationID.x < i) {
|
||||
sum[gl_LocalInvocationID.x] += sum[gl_LocalInvocationID.x + i];
|
||||
}
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
}
|
||||
|
||||
// broadcast
|
||||
if (gl_LocalInvocationID.x == 0) {
|
||||
sum[0] /= float(pcs.ne00);
|
||||
}
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
const float variance = sum[0];
|
||||
|
||||
const float scale = 1.0f/sqrt(variance + pcs.eps);
|
||||
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += gl_WorkGroupSize.x) {
|
||||
out_[y+i00] *= scale;
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
|
||||
layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint baseIndex = gl_WorkGroupID.x * 4;
|
||||
|
||||
for (uint x = 0; x < 4; x++) {
|
||||
const uint i = baseIndex + x;
|
||||
out_[i + pcs.outOff] = max(0.0, in_[i + pcs.inOff]);
|
||||
}
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 512) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
|
||||
layout(binding = 1) buffer restrict tensorOut { float out_[]; };
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
uint ne00;
|
||||
uint nb01;
|
||||
float eps;
|
||||
} pcs;
|
||||
|
||||
shared float sum[gl_WorkGroupSize.x];
|
||||
|
||||
void main() {
|
||||
const uint x = (gl_WorkGroupID.x*pcs.nb01/4) + pcs.inOff; // Based from in_
|
||||
|
||||
// parallel sum
|
||||
sum[gl_LocalInvocationID.x] = 0.0;
|
||||
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += gl_WorkGroupSize.x) {
|
||||
sum[gl_LocalInvocationID.x] += in_[x+i00] * in_[x+i00];
|
||||
}
|
||||
|
||||
// reduce
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
[[unroll]] for (uint i = gl_WorkGroupSize.x/2; i > 0; i /= 2) {
|
||||
if (gl_LocalInvocationID.x < i) {
|
||||
sum[gl_LocalInvocationID.x] += sum[gl_LocalInvocationID.x + i];
|
||||
}
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
}
|
||||
|
||||
// broadcast
|
||||
if (gl_LocalInvocationID.x == 0) {
|
||||
sum[0] /= float(pcs.ne00);
|
||||
}
|
||||
barrier();
|
||||
memoryBarrierShared();
|
||||
|
||||
const float scale = 1.0f/sqrt(sum[0] + pcs.eps);
|
||||
|
||||
const uint y = (gl_WorkGroupID.x*pcs.ne00) + pcs.outOff; // Based from out_
|
||||
for (uint i00 = gl_LocalInvocationID.x; i00 < pcs.ne00; i00 += gl_WorkGroupSize.x) {
|
||||
out_[y+i00] = in_[x+i00] * scale;
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "rope_common.comp"
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorInA { float16_t inA[]; };
|
||||
layout(binding = 1) buffer restrict readonly tensorInB { int inB[]; };
|
||||
layout(binding = 2) buffer restrict writeonly tensorOut { float16_t out_[]; };
|
||||
|
||||
void main() {
|
||||
const uint i3 = gl_WorkGroupID.z;
|
||||
const uint i2 = gl_WorkGroupID.y;
|
||||
const uint i1 = gl_WorkGroupID.x;
|
||||
|
||||
const bool is_neox = (pcs.mode & 2) != 0;
|
||||
|
||||
float corr_dims[2];
|
||||
rope_yarn_corr_dims(pcs.n_dims, pcs.n_ctx_orig, pcs.freq_base, pcs.beta_fast, pcs.beta_slow, corr_dims);
|
||||
|
||||
const float theta_scale = pow(pcs.freq_base, -2.0/pcs.n_dims);
|
||||
|
||||
const int p = inB[pcs.inBOff + i2];
|
||||
|
||||
float theta = float(p);
|
||||
|
||||
if (!is_neox) {
|
||||
for (uint i0 = 0; i0 < pcs.ne0; i0 += 2) {
|
||||
float cos_theta, sin_theta;
|
||||
rope_yarn(theta, pcs.freq_scale, corr_dims, i0, pcs.ext_factor, pcs.attn_factor, cos_theta, sin_theta);
|
||||
|
||||
theta *= theta_scale;
|
||||
|
||||
const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 2) + pcs.inAOff; // Based from in
|
||||
const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 2) + pcs.outOff; // Based from out_
|
||||
|
||||
const float x0 = float(inA[src]);
|
||||
const float x1 = float(inA[src+1]);
|
||||
|
||||
out_[dst_data] = float16_t(x0*cos_theta - x1*sin_theta);
|
||||
out_[dst_data+1] = float16_t(x0*sin_theta + x1*cos_theta);
|
||||
}
|
||||
} else {
|
||||
const float inv_ndims = -1.f/pcs.n_dims;
|
||||
for (uint ic = 0; ic < pcs.n_dims; ic += 2) {
|
||||
const uint cur_rot = ic;
|
||||
|
||||
float cos_theta, sin_theta;
|
||||
rope_yarn(theta, pcs.freq_scale, corr_dims, cur_rot, pcs.ext_factor, pcs.attn_factor, cos_theta, sin_theta);
|
||||
|
||||
theta *= theta_scale;
|
||||
|
||||
const uint i0 = ic/2;
|
||||
|
||||
const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 2) + pcs.inAOff; // Based from in
|
||||
const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 2) + pcs.outOff; // Based from out_
|
||||
|
||||
const float x0 = float(inA[src]);
|
||||
const float x1 = float(inA[src+pcs.n_dims/2]);
|
||||
|
||||
out_[dst_data] = float16_t(x0*cos_theta - x1*sin_theta);
|
||||
out_[dst_data+pcs.n_dims/2] = float16_t(x0*sin_theta + x1*cos_theta);
|
||||
}
|
||||
|
||||
for (uint ic = pcs.n_dims; ic < pcs.ne0; ic += 2) {
|
||||
const uint i0 = ic;
|
||||
|
||||
const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 2) + pcs.inAOff; // Based from in
|
||||
const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 2) + pcs.outOff; // Based from out_
|
||||
|
||||
out_[dst_data + 0] = inA[src + 0];
|
||||
out_[dst_data + 1] = inA[src + 1];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "rope_common.comp"
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorInA { float inA[]; };
|
||||
layout(binding = 1) buffer restrict readonly tensorInB { int inB[]; };
|
||||
layout(binding = 2) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
|
||||
void main() {
|
||||
const uint i3 = gl_WorkGroupID.z;
|
||||
const uint i2 = gl_WorkGroupID.y;
|
||||
const uint i1 = gl_WorkGroupID.x;
|
||||
|
||||
const bool is_neox = (pcs.mode & 2) != 0;
|
||||
|
||||
float corr_dims[2];
|
||||
rope_yarn_corr_dims(pcs.n_dims, pcs.n_ctx_orig, pcs.freq_base, pcs.beta_fast, pcs.beta_slow, corr_dims);
|
||||
|
||||
const float theta_scale = pow(pcs.freq_base, -2.0/pcs.n_dims);
|
||||
|
||||
const int p = inB[pcs.inBOff + i2];
|
||||
|
||||
float theta = float(p);
|
||||
|
||||
if (!is_neox) {
|
||||
for (uint i0 = 0; i0 < pcs.ne0; i0 += 2) {
|
||||
float cos_theta, sin_theta;
|
||||
rope_yarn(theta, pcs.freq_scale, corr_dims, i0, pcs.ext_factor, pcs.attn_factor, cos_theta, sin_theta);
|
||||
|
||||
theta *= theta_scale;
|
||||
|
||||
const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 4) + pcs.inAOff; // Based from in
|
||||
const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 4) + pcs.outOff; // Based from out_
|
||||
|
||||
const float x0 = inA[src];
|
||||
const float x1 = inA[src+1];
|
||||
|
||||
out_[dst_data] = x0*cos_theta - x1*sin_theta;
|
||||
out_[dst_data+1] = x0*sin_theta + x1*cos_theta;
|
||||
}
|
||||
} else {
|
||||
const float inv_ndims = -1.f/pcs.n_dims;
|
||||
for (uint ic = 0; ic < pcs.n_dims; ic += 2) {
|
||||
const uint cur_rot = ic;
|
||||
|
||||
float cos_theta, sin_theta;
|
||||
rope_yarn(theta, pcs.freq_scale, corr_dims, cur_rot, pcs.ext_factor, pcs.attn_factor, cos_theta, sin_theta);
|
||||
|
||||
theta *= theta_scale;
|
||||
|
||||
const uint i0 = ic/2;
|
||||
|
||||
const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 4) + pcs.inAOff; // Based from in
|
||||
const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 4) + pcs.outOff; // Based from out_
|
||||
|
||||
const float x0 = inA[src];
|
||||
const float x1 = inA[src+pcs.n_dims/2];
|
||||
|
||||
out_[dst_data] = x0*cos_theta - x1*sin_theta;
|
||||
out_[dst_data+pcs.n_dims/2] = x0*sin_theta + x1*cos_theta;
|
||||
}
|
||||
|
||||
for (uint ic = pcs.n_dims; ic < pcs.ne0; ic += 2) {
|
||||
const uint i0 = ic;
|
||||
|
||||
const uint src = uint((i3*pcs.nb03 + i2*pcs.nb02 + i1*pcs.nb01 + i0*pcs.nb00) / 4) + pcs.inAOff; // Based from in
|
||||
const uint dst_data = uint((i3*pcs.nb3 + i2*pcs.nb2 + i1*pcs.nb1 + i0*pcs.nb0) / 4) + pcs.outOff; // Based from out_
|
||||
|
||||
out_[dst_data + 0] = inA[src + 0];
|
||||
out_[dst_data + 1] = inA[src + 1];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,19 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
|
||||
layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
float scale;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint i = gl_WorkGroupID.x;
|
||||
out_[i + pcs.outOff] = in_[i + pcs.inOff] * pcs.scale;
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
|
||||
layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
float scale;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint baseIndex = gl_WorkGroupID.x * 8;
|
||||
|
||||
for (uint x = 0; x < 8; x++) {
|
||||
const uint i = baseIndex + x;
|
||||
out_[i + pcs.outOff] = in_[i + pcs.inOff] * pcs.scale;
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorIn { float in_[]; };
|
||||
layout(binding = 1) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inOff;
|
||||
uint outOff;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
const uint baseIndex = gl_WorkGroupID.x * 4;
|
||||
|
||||
for (uint x = 0; x < 4; x++) {
|
||||
const uint i = baseIndex + x;
|
||||
const float y = in_[i + pcs.inOff];
|
||||
out_[i + pcs.outOff] = y / (1.0 + exp(-y));
|
||||
}
|
||||
}
|
||||
@@ -1,56 +0,0 @@
|
||||
// TODO: implement multi-simd softmax (llama.cpp commit e16b9fa4)
|
||||
|
||||
#version 450
|
||||
|
||||
#include "common.comp"
|
||||
|
||||
layout(local_size_x_id = 0) in;
|
||||
|
||||
layout(binding = 0) buffer restrict readonly tensorInA { float inA[]; };
|
||||
layout(binding = 1) buffer restrict readonly tensorInB { float inB[]; };
|
||||
layout(binding = 2) buffer restrict writeonly tensorOut { float out_[]; };
|
||||
|
||||
layout(push_constant) uniform PushConstants {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int ne00;
|
||||
int ne01;
|
||||
int ne02;
|
||||
float scale;
|
||||
int mask;
|
||||
} pcs;
|
||||
|
||||
void main() {
|
||||
if (gl_SubgroupInvocationID > 31)
|
||||
return;
|
||||
|
||||
const uint i03 = gl_WorkGroupID.z;
|
||||
const uint i02 = gl_WorkGroupID.y;
|
||||
const uint i01 = gl_WorkGroupID.x;
|
||||
|
||||
const uint extra_off = i03*pcs.ne02*pcs.ne01*pcs.ne00 + i02*pcs.ne01*pcs.ne00 + i01*pcs.ne00;
|
||||
const uint psrc0 = extra_off + pcs.inAOff; // Based from inA
|
||||
const uint pmask = i01*pcs.ne00 + pcs.inBOff; // Based from inB
|
||||
const uint pdst = extra_off + pcs.outOff; // Based from out_
|
||||
|
||||
// parallel max
|
||||
float localMax = uintBitsToFloat(0xFF800000);
|
||||
for (uint i00 = gl_SubgroupInvocationID.x; i00 < pcs.ne00; i00 += 32) {
|
||||
localMax = max(localMax, inA[psrc0 + i00]*pcs.scale + (pcs.mask!=0 ? inB[pmask + i00] : 0.0f));
|
||||
}
|
||||
float max_ = subgroupMax(localMax);
|
||||
|
||||
// parallel sum
|
||||
float localSum = 0.0f;
|
||||
for (uint i00 = gl_SubgroupInvocationID.x; i00 < pcs.ne00; i00 += 32) {
|
||||
const float exp_psrc0 = exp(inA[psrc0 + i00]*pcs.scale + (pcs.mask!=0 ? inB[pmask + i00] : 0.0f) - max_);
|
||||
localSum += exp_psrc0;
|
||||
out_[pdst + i00] = exp_psrc0;
|
||||
}
|
||||
|
||||
const float sum = subgroupAdd(localSum);
|
||||
for (uint i00 = gl_SubgroupInvocationID.x; i00 < pcs.ne00; i00 += 32) {
|
||||
out_[pdst + i00] /= sum;
|
||||
}
|
||||
}
|
||||
@@ -1,67 +0,0 @@
|
||||
#include "common.comp"
|
||||
|
||||
// TODO: use a local size of 32 or more (Metal uses 1024)
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout (push_constant) uniform parameter {
|
||||
uint inAOff;
|
||||
uint inBOff;
|
||||
uint outOff;
|
||||
int n_dims;
|
||||
int mode;
|
||||
int n_ctx_orig;
|
||||
float freq_base;
|
||||
float freq_scale;
|
||||
float ext_factor;
|
||||
float attn_factor;
|
||||
float beta_fast;
|
||||
float beta_slow;
|
||||
uint nb00;
|
||||
uint nb01;
|
||||
uint nb02;
|
||||
uint nb03;
|
||||
int ne0;
|
||||
uint nb0;
|
||||
uint nb1;
|
||||
uint nb2;
|
||||
uint nb3;
|
||||
} pcs;
|
||||
|
||||
float rope_yarn_ramp(const float low, const float high, const float i0) {
|
||||
const float y = (i0 / 2 - low) / max(0.001f, high - low);
|
||||
return 1.0f - min(1.0f, max(0.0f, y));
|
||||
}
|
||||
|
||||
// YaRN algorithm based on LlamaYaRNScaledRotaryEmbedding.py from https://github.com/jquesnelle/yarn
|
||||
// MIT licensed. Copyright (c) 2023 Jeffrey Quesnelle and Bowen Peng.
|
||||
void rope_yarn(
|
||||
float theta_extrap, float freq_scale, float corr_dims[2], float i0, float ext_factor, float mscale,
|
||||
out float cos_theta, out float sin_theta
|
||||
) {
|
||||
// Get n-d rotational scaling corrected for extrapolation
|
||||
float theta_interp = freq_scale * theta_extrap;
|
||||
float theta = theta_interp;
|
||||
if (ext_factor != 0.0f) {
|
||||
float ramp_mix = rope_yarn_ramp(corr_dims[0], corr_dims[1], i0) * ext_factor;
|
||||
theta = theta_interp * (1 - ramp_mix) + theta_extrap * ramp_mix;
|
||||
|
||||
// Get n-d magnitude scaling corrected for interpolation
|
||||
mscale *= 1.0f + 0.1f * log(1.0f / freq_scale);
|
||||
}
|
||||
cos_theta = cos(theta) * mscale;
|
||||
sin_theta = sin(theta) * mscale;
|
||||
}
|
||||
|
||||
// Apparently solving `n_rot = 2pi * x * base^((2 * max_pos_emb) / n_dims)` for x, we get
|
||||
// `corr_fac(n_rot) = n_dims * log(max_pos_emb / (n_rot * 2pi)) / (2 * log(base))`
|
||||
float rope_yarn_corr_factor(int n_dims, int n_ctx_orig, float n_rot, float base) {
|
||||
return n_dims * log(n_ctx_orig / (n_rot * TWOPI_F)) / (2 * log(base));
|
||||
}
|
||||
|
||||
void rope_yarn_corr_dims(
|
||||
int n_dims, int n_ctx_orig, float freq_base, float beta_fast, float beta_slow, out float dims[2]
|
||||
) {
|
||||
// start and end correction dims
|
||||
dims[0] = max(0.0f, floor(rope_yarn_corr_factor(n_dims, n_ctx_orig, beta_fast, freq_base)));
|
||||
dims[1] = min(n_dims - 1.0f, ceil(rope_yarn_corr_factor(n_dims, n_ctx_orig, beta_slow, freq_base)));
|
||||
}
|
||||
@@ -19,17 +19,17 @@ logger = logging.getLogger("compare-llama-bench")
|
||||
|
||||
# Properties by which to differentiate results per commit:
|
||||
KEY_PROPERTIES = [
|
||||
"cpu_info", "gpu_info", "n_gpu_layers", "cuda", "vulkan", "kompute", "metal", "sycl", "rpc", "gpu_blas",
|
||||
"cpu_info", "gpu_info", "n_gpu_layers", "cuda", "vulkan", "metal", "sycl", "rpc", "gpu_blas",
|
||||
"blas", "model_filename", "model_type", "model_size", "model_n_params", "n_batch", "n_ubatch", "embeddings", "n_threads",
|
||||
"type_k", "type_v", "use_mmap", "no_kv_offload", "split_mode", "main_gpu", "tensor_split", "flash_attn", "n_prompt", "n_gen"
|
||||
]
|
||||
|
||||
# Properties that are boolean and are converted to Yes/No for the table:
|
||||
BOOL_PROPERTIES = ["cuda", "vulkan", "kompute", "metal", "sycl", "gpu_blas", "blas", "embeddings", "use_mmap", "no_kv_offload", "flash_attn"]
|
||||
BOOL_PROPERTIES = ["cuda", "vulkan", "metal", "sycl", "gpu_blas", "blas", "embeddings", "use_mmap", "no_kv_offload", "flash_attn"]
|
||||
|
||||
# Header names for the table:
|
||||
PRETTY_NAMES = {
|
||||
"cuda": "CUDA", "vulkan": "Vulkan", "kompute": "Kompute", "metal": "Metal", "sycl": "SYCL", "rpc": "RPC",
|
||||
"cuda": "CUDA", "vulkan": "Vulkan", "metal": "Metal", "sycl": "SYCL", "rpc": "RPC",
|
||||
"gpu_blas": "GPU BLAS", "blas": "BLAS", "cpu_info": "CPU", "gpu_info": "GPU", "model_filename": "File", "model_type": "Model",
|
||||
"model_size": "Model Size [GiB]", "model_n_params": "Num. of Par.", "n_batch": "Batch size", "n_ubatch": "Microbatch size",
|
||||
"n_threads": "Threads", "type_k": "K type", "type_v": "V type", "n_gpu_layers": "GPU layers", "split_mode": "Split mode",
|
||||
|
||||
@@ -115,7 +115,6 @@ if [ -f $SRC_LLAMA/ggml-src.patch ]; then
|
||||
# src/ggml-cuda/* -> ggml/src/ggml-cuda/
|
||||
# src/ggml-cuda.cu -> ggml/src/ggml-cuda.cu
|
||||
# src/ggml-impl.h -> ggml/src/ggml-impl.h
|
||||
# src/ggml-kompute.cpp -> ggml/src/ggml-kompute.cpp
|
||||
# src/ggml-metal.m -> ggml/src/ggml-metal.m
|
||||
# src/ggml-quants.c -> ggml/src/ggml-quants.c
|
||||
# src/ggml-quants.h -> ggml/src/ggml-quants.h
|
||||
@@ -131,7 +130,6 @@ if [ -f $SRC_LLAMA/ggml-src.patch ]; then
|
||||
# include/ggml-blas.h -> ggml/include/ggml-blas.h
|
||||
# include/ggml-cann.h -> ggml/include/ggml-cann.h
|
||||
# include/ggml-cuda.h -> ggml/include/ggml-cuda.h
|
||||
# include/ggml-kompute.h -> ggml/include/ggml-kompute.h
|
||||
# include/ggml-metal.h -> ggml/include/ggml-metal.h
|
||||
# include/ggml-rpc.h -> ggml/include/ggml-rpc.h
|
||||
# include/ggml-sycl.h -> ggml/include/ggml-sycl.h
|
||||
@@ -162,7 +160,6 @@ if [ -f $SRC_LLAMA/ggml-src.patch ]; then
|
||||
-e 's/([[:space:]]|[ab]\/)src\/ggml-cuda\//\1ggml\/src\/ggml-cuda\//g' \
|
||||
-e 's/([[:space:]]|[ab]\/)src\/ggml-cuda\.cu/\1ggml\/src\/ggml-cuda.cu/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)src\/ggml-impl\.h/\1ggml\/src\/ggml-impl.h/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)src\/ggml-kompute\.cpp/\1ggml\/src\/ggml-kompute.cpp/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)src\/ggml-metal\.m/\1ggml\/src\/ggml-metal.m/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)src\/ggml-quants\.c/\1ggml\/src\/ggml-quants.c/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)src\/ggml-quants\.h/\1ggml\/src\/ggml-quants.h/g' \
|
||||
@@ -177,7 +174,6 @@ if [ -f $SRC_LLAMA/ggml-src.patch ]; then
|
||||
-e 's/([[:space:]]|[ab]\/)include\/ggml-blas\.h/\1ggml\/include\/ggml-blas.h/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)include\/ggml-cann\.h/\1ggml\/include\/ggml-cann.h/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)include\/ggml-cuda\.h/\1ggml\/include\/ggml-cuda.h/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)include\/ggml-kompute\.h/\1ggml\/include\/ggml-kompute.h/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)include\/ggml-metal\.h/\1ggml\/include\/ggml-metal.h/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)include\/ggml-rpc\.h/\1ggml\/include\/ggml-rpc.h/g' \
|
||||
-e 's/([[:space:]]|[ab]\/)include\/ggml-sycl\.h/\1ggml\/include\/ggml-sycl.h/g' \
|
||||
|
||||
@@ -16,7 +16,6 @@ cp -rpv ../ggml/src/ggml-common.h ./ggml/src/ggml-common.h
|
||||
cp -rpv ../ggml/src/ggml-cuda/* ./ggml/src/ggml-cuda/
|
||||
cp -rpv ../ggml/src/ggml-cuda.cu ./ggml/src/ggml-cuda.cu
|
||||
cp -rpv ../ggml/src/ggml-impl.h ./ggml/src/ggml-impl.h
|
||||
cp -rpv ../ggml/src/ggml-kompute.cpp ./ggml/src/ggml-kompute.cpp
|
||||
cp -rpv ../ggml/src/ggml-metal.m ./ggml/src/ggml-metal.m
|
||||
cp -rpv ../ggml/src/ggml-metal.metal ./ggml/src/ggml-metal.metal
|
||||
cp -rpv ../ggml/src/ggml-quants.c ./ggml/src/ggml-quants.c
|
||||
@@ -33,7 +32,6 @@ cp -rpv ../ggml/include/ggml-backend.h ./ggml/include/ggml-backend.h
|
||||
cp -rpv ../ggml/include/ggml-blas.h ./ggml/include/ggml-blas.h
|
||||
cp -rpv ../ggml/include/ggml-cann.h ./ggml/include/ggml-cann.h
|
||||
cp -rpv ../ggml/include/ggml-cuda.h ./ggml/include/ggml-cuda.h
|
||||
cp -rpv ../ggml/include/ggml-kompute.h ./ggml/include/ggml-kompute.h
|
||||
cp -rpv ../ggml/include/ggml-metal.h ./ggml/include/ggml-metal.h
|
||||
cp -rpv ../ggml/include/ggml-rpc.h ./ggml/include/ggml-rpc.h
|
||||
cp -rpv ../ggml/include/ggml-sycl.h ./ggml/include/ggml-sycl.h
|
||||
|
||||
@@ -12,8 +12,6 @@
|
||||
# include "ggml-vulkan.h"
|
||||
#elif defined(GGML_USE_SYCL)
|
||||
# include "ggml-sycl.h"
|
||||
#elif defined(GGML_USE_KOMPUTE)
|
||||
# include "ggml-kompute.h"
|
||||
#elif defined(GGML_USE_CANN)
|
||||
# include "ggml-cann.h"
|
||||
#endif
|
||||
|
||||
+2
-34
@@ -45,8 +45,6 @@ void llama_set_mtp_target_context(struct llama_context * ctx, struct llama_conte
|
||||
# include "ggml-vulkan.h"
|
||||
#elif defined(GGML_USE_SYCL)
|
||||
# include "ggml-sycl.h"
|
||||
#elif defined(GGML_USE_KOMPUTE)
|
||||
# include "ggml-kompute.h"
|
||||
#elif defined(GGML_USE_CANN)
|
||||
# include "ggml-cann.h"
|
||||
#endif
|
||||
@@ -468,11 +466,6 @@ static ggml_backend_buffer_type_t llama_default_buffer_type_offload(const llama_
|
||||
buft = ggml_backend_vk_buffer_type(gpu);
|
||||
#elif defined(GGML_USE_SYCL)
|
||||
buft = ggml_backend_sycl_buffer_type(gpu);
|
||||
#elif defined(GGML_USE_KOMPUTE)
|
||||
buft = ggml_backend_kompute_buffer_type(gpu);
|
||||
if (buft == nullptr) {
|
||||
LLAMA_LOG_WARN("%s: cannot use GPU %d, check `vulkaninfo --summary`\n", __func__, gpu);
|
||||
}
|
||||
#elif defined(GGML_USE_CANN)
|
||||
buft = ggml_backend_cann_buffer_type(gpu);
|
||||
#endif
|
||||
@@ -4223,22 +4216,7 @@ static int llama_model_load(const std::string & fname, llama_model & model, llam
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef GGML_USE_KOMPUTE
|
||||
if (params.n_gpu_layers > 0 && (
|
||||
!(model.arch == LLM_ARCH_LLAMA || model.arch == LLM_ARCH_FALCON)
|
||||
|| !(
|
||||
model.ftype == LLAMA_FTYPE_ALL_F32 ||
|
||||
model.ftype == LLAMA_FTYPE_MOSTLY_F16 ||
|
||||
model.ftype == LLAMA_FTYPE_MOSTLY_BF16 ||
|
||||
model.ftype == LLAMA_FTYPE_MOSTLY_Q4_0 ||
|
||||
model.ftype == LLAMA_FTYPE_MOSTLY_Q4_1
|
||||
)
|
||||
)) {
|
||||
// TODO(cebtenzzre): propagate this error outside of llama_model_load_from_file
|
||||
LLAMA_LOG_WARN("%s: disabling Kompute due to unsupported model arch or quantization\n", __func__);
|
||||
params.n_gpu_layers = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
if (!llm_load_tensors(
|
||||
ml, model, params.n_gpu_layers, params.mla, params.split_mode, params.main_gpu, params.max_gpu, params.tensor_split,
|
||||
@@ -6724,7 +6702,7 @@ bool llama_supports_mlock(void) {
|
||||
|
||||
bool llama_supports_gpu_offload(void) {
|
||||
#if defined(GGML_USE_CUDA) || defined(GGML_USE_METAL) || defined(GGML_USE_VULKAN) || \
|
||||
defined(GGML_USE_SYCL) || defined(GGML_USE_KOMPUTE) || defined(GGML_USE_RPC)
|
||||
defined(GGML_USE_SYCL) || defined(GGML_USE_RPC)
|
||||
// Defined when llama.cpp is compiled with support for offloading model layers to GPU.
|
||||
return true;
|
||||
#else
|
||||
@@ -7343,16 +7321,6 @@ struct llama_context * llama_init_from_model(
|
||||
ggml_backend_add_from_device(ctx, backend);
|
||||
}
|
||||
}
|
||||
#elif defined(GGML_USE_KOMPUTE)
|
||||
if (model->n_gpu_layers > 0) {
|
||||
auto * backend = ggml_backend_kompute_init(main_gpu_id);
|
||||
if (backend == nullptr) {
|
||||
LLAMA_LOG_ERROR("%s: failed to initialize Kompute backend\n", __func__);
|
||||
llama_free(ctx);
|
||||
return nullptr;
|
||||
}
|
||||
ggml_backend_add_from_device(ctx, backend);
|
||||
}
|
||||
#elif defined(GGML_USE_CANN)
|
||||
// with split_mode LLAMA_SPLIT_MODE_NONE or LLAMA_SPLIT_MODE_GRAPH, only the main GPU backend is used
|
||||
// TODO: ggml_backend_cann is not support split tensor now, just leave code here.
|
||||
|
||||
@@ -1,7 +1,3 @@
|
||||
#include "llama.h"
|
||||
|
||||
#ifdef GGML_USE_KOMPUTE
|
||||
#include "ggml-kompute.h"
|
||||
#endif
|
||||
|
||||
int main(void) {}
|
||||
|
||||
Reference in New Issue
Block a user