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fix(core): skip fff in node runtime (#34353)
Co-authored-by: Luke Parker <10430890+Hona@users.noreply.github.com> Co-authored-by: opencode-agent[bot] <opencode-agent[bot]@users.noreply.github.com> Co-authored-by: 𝓛𝓲𝓽𝓽𝓵𝓮 𝓕𝓻𝓪𝓷𝓴 <little-frank@opencord.local>
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co-authored by
Luke Parker
opencode-agent[bot] <opencode-agent[bot]@users.noreply.github.com>
𝓛𝓲𝓽𝓽𝓵𝓮 𝓕𝓻𝓪𝓷𝓴
parent
2fe68b5e91
commit
8f1e13f299
@@ -230,7 +230,11 @@ export const fffLayer = Layer.effect(
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}),
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)
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const layer = Layer.unwrap(Effect.sync(() => (Flag.OPENCODE_DISABLE_FFF || !Fff.available() ? ripgrepLayer : fffLayer)))
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const isNodeRuntime = () => process.versions.bun === undefined
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const layer = Layer.unwrap(
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Effect.sync(() => (Flag.OPENCODE_DISABLE_FFF || isNodeRuntime() || !Fff.available() ? ripgrepLayer : fffLayer)),
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)
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export const locationLayer = layer
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